Compare commits
11 Commits
d1200eea74
...
AddGames
| Author | SHA1 | Date | |
|---|---|---|---|
| 9e72f0cc9a | |||
| 6eaf1d6b9f | |||
| ce19237fd2 | |||
| 06d75f9d29 | |||
| dc195aecc3 | |||
| a591fe4157 | |||
| 9d0017a1b6 | |||
| 3f62ec6251 | |||
| 28cf5edc6a | |||
| 1e975f56b6 | |||
| 3c1a277b37 |
38
.dockerignore
Normal file
38
.dockerignore
Normal file
@@ -0,0 +1,38 @@
|
||||
# flyctl launch added from .gitignore
|
||||
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
|
||||
|
||||
# dependencies
|
||||
node_modules
|
||||
.pnp
|
||||
**/.pnp.js
|
||||
**/.yarn/install-state.gz
|
||||
|
||||
# testing
|
||||
coverage
|
||||
|
||||
# next.js
|
||||
.next
|
||||
out
|
||||
|
||||
# production
|
||||
build
|
||||
|
||||
# misc
|
||||
**/.DS_Store
|
||||
**/*.pem
|
||||
|
||||
# debug
|
||||
**/npm-debug.log*
|
||||
**/yarn-debug.log*
|
||||
**/yarn-error.log*
|
||||
|
||||
# local env files
|
||||
**/.env*.local
|
||||
|
||||
# vercel
|
||||
**/.vercel
|
||||
|
||||
# typescript
|
||||
**/*.tsbuildinfo
|
||||
**/next-env.d.ts
|
||||
fly.toml
|
||||
@@ -2,35 +2,50 @@ name: Build and deploy
|
||||
run-name: Build and deploy
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||||
on:
|
||||
push:
|
||||
# branches:
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||||
# - main
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||||
branches:
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||||
- main
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||||
|
||||
jobs:
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||||
deploy:
|
||||
runs-on: ubuntu-latest
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||||
steps:
|
||||
-
|
||||
name: Checkout
|
||||
- name: Checkout
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||||
uses: actions/checkout@v4
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||||
with:
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||||
github-server-url: 'https://gitea.home.joemonk.co.uk'
|
||||
-
|
||||
name: Set up docker
|
||||
|
||||
- name: Set up docker
|
||||
run: 'curl -fsSL https://get.docker.com | sh'
|
||||
-
|
||||
name: Set up Docker Buildx
|
||||
|
||||
- name: Set up Docker Buildx
|
||||
uses: docker/setup-buildx-action@v3
|
||||
-
|
||||
name: Login to private registry
|
||||
|
||||
- name: Login to gitea registry
|
||||
uses: docker/login-action@v3
|
||||
with:
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||||
registry: 'gitea.home.joemonk.co.uk/${{ github.repository }}'
|
||||
username: ${{ secrets.REGISTRY_USERNAME }}
|
||||
password: ${{ secrets.REGISTRY_PASSWORD }}
|
||||
-
|
||||
name: Build and push
|
||||
|
||||
- name: Login to flyio registry
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: 'registry.fly.io'
|
||||
username: x
|
||||
password: ${{ secrets.FLY_API_TOKEN }}
|
||||
|
||||
- name: Build and push
|
||||
uses: docker/build-push-action@v6
|
||||
with:
|
||||
context: .
|
||||
push: true
|
||||
tags: 'gitea.home.joemonk.co.uk/${{ gitea.repository }}:latest'
|
||||
tags: |
|
||||
gitea.home.joemonk.co.uk/${{ gitea.repository }}:latest
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||||
gitea.home.joemonk.co.uk/${{ gitea.repository }}:${{ gitea.sha }}
|
||||
registry.fly.io/joemonk:${{ gitea.sha }}
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||||
|
||||
- uses: superfly/flyctl-actions/setup-flyctl@master
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||||
|
||||
- run: flyctl deploy --remote-only -i registry.fly.io/joemonk:${{ gitea.sha }}
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env:
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FLY_API_TOKEN: ${{ secrets.FLY_API_TOKEN }}
|
||||
@@ -15,7 +15,7 @@ WORKDIR /app
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COPY --from=deps /app/node_modules ./node_modules
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COPY . .
|
||||
|
||||
ENV NEXT_TELEMETRY_DISABLED 1
|
||||
ENV NEXT_TELEMETRY_DISABLED=1
|
||||
|
||||
RUN npm run build
|
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|
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@@ -23,8 +23,8 @@ RUN npm run build
|
||||
FROM base AS runner
|
||||
WORKDIR /app
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||||
|
||||
ENV NODE_ENV production
|
||||
ENV NEXT_TELEMETRY_DISABLED 1
|
||||
ENV NODE_ENV=production
|
||||
ENV NEXT_TELEMETRY_DISABLED=1
|
||||
|
||||
RUN addgroup --system --gid 1001 nodejs
|
||||
RUN adduser --system --uid 1001 nextjs
|
||||
@@ -39,12 +39,13 @@ RUN chown nextjs:nodejs .next
|
||||
# https://nextjs.org/docs/advanced-features/output-file-tracing
|
||||
COPY --from=builder --chown=nextjs:nodejs /app/.next/standalone ./
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||||
COPY --from=builder --chown=nextjs:nodejs /app/.next/static ./.next/static
|
||||
COPY --from=builder --chown=nextjs:nodejs /app/db.sql ./db.sql
|
||||
|
||||
USER nextjs
|
||||
|
||||
EXPOSE 3000
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||||
|
||||
ENV PORT 3000
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||||
ENV PORT=3000
|
||||
|
||||
# server.js is created by next build from the standalone output
|
||||
# https://nextjs.org/docs/pages/api-reference/next-config-js/output
|
||||
|
||||
10
drizzle.config.ts
Normal file
10
drizzle.config.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
import { defineConfig } from 'drizzle-kit';
|
||||
|
||||
export default defineConfig({
|
||||
out: './drizzle',
|
||||
schema: './src/db/schema',
|
||||
dialect: 'sqlite',
|
||||
dbCredentials: {
|
||||
url: `${process.cwd()}/db.sql`,
|
||||
},
|
||||
});
|
||||
28
fly.toml
Normal file
28
fly.toml
Normal file
@@ -0,0 +1,28 @@
|
||||
# fly.toml app configuration file generated for joemonk on 2024-11-13T18:49:43Z
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||||
#
|
||||
# See https://fly.io/docs/reference/configuration/ for information about how to use this file.
|
||||
#
|
||||
|
||||
app = 'joemonk'
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primary_region = 'lhr'
|
||||
|
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[http_service]
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internal_port = 3000
|
||||
force_https = true
|
||||
auto_stop_machines = 'stop'
|
||||
auto_start_machines = true
|
||||
min_machines_running = 1
|
||||
processes = ["app"]
|
||||
[[http_service.checks]]
|
||||
grace_period = "30s"
|
||||
interval = "120s"
|
||||
method = "GET"
|
||||
timeout = "5s"
|
||||
path = "/api/status"
|
||||
protocol = "http"
|
||||
|
||||
|
||||
[[vm]]
|
||||
memory = '1gb'
|
||||
cpu_kind = 'shared'
|
||||
cpus = 1
|
||||
@@ -6,16 +6,19 @@ const nextConfig = {
|
||||
pageExtensions: ["js", "jsx", "md", "mdx", "ts", "tsx"],
|
||||
experimental: {
|
||||
reactCompiler: true,
|
||||
ppr: true,
|
||||
ppr: "incremental",
|
||||
turbo: {
|
||||
|
||||
}
|
||||
},
|
||||
serverExternalPackages: ["typeorm"],
|
||||
serverExternalPackages: ["typeorm", "better-sqlite3"],
|
||||
reactStrictMode: true,
|
||||
output: "standalone",
|
||||
images: {
|
||||
remotePatterns: [
|
||||
{
|
||||
protocol: "https",
|
||||
hostname: "fly.storage.tigris.dev"
|
||||
hostname: "fly.storage.tigris.dev",
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
9479
package-lock.json
generated
9479
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
80
package.json
80
package.json
@@ -3,49 +3,67 @@
|
||||
"version": "0.1.0",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "next dev",
|
||||
"dev": "next dev --turbopack",
|
||||
"build": "next build",
|
||||
"build:analyse": "ANALYZE=true npm run build",
|
||||
"start": "next start",
|
||||
"lint": "next lint",
|
||||
"lint:fix": "next lint -- --fix"
|
||||
"lint:fix": "next lint --fix"
|
||||
},
|
||||
"dependencies": {
|
||||
"@aws-sdk/client-s3": "^3.663.0",
|
||||
"@heroicons/react": "^2.1.5",
|
||||
"@mdx-js/loader": "^3.0.1",
|
||||
"@mdx-js/react": "^3.0.1",
|
||||
"@next/bundle-analyzer": "^14.2.13",
|
||||
"@next/mdx": "^14.2.13",
|
||||
"@tailwindcss/typography": "^0.5.15",
|
||||
"@aws-sdk/client-s3": "^3.750.0",
|
||||
"@dimforge/rapier2d-compat": "^0.14.0",
|
||||
"@heroicons/react": "^2.2.0",
|
||||
"@mdx-js/loader": "^3.1.0",
|
||||
"@mdx-js/react": "^3.1.0",
|
||||
"@next/bundle-analyzer": "^15.1.7",
|
||||
"@next/mdx": "^15.1.7",
|
||||
"@pixi-essentials/object-pool": "^1.0.1",
|
||||
"@pixi/events": "^7.4.2",
|
||||
"@tailwindcss/postcss": "^4.0.8",
|
||||
"@tailwindcss/typography": "^0.5.16",
|
||||
"@tanstack/react-query": "^5.66.9",
|
||||
"@tanstack/react-virtual": "^3.13.0",
|
||||
"@trpc/client": "^11.0.0-rc.802",
|
||||
"@trpc/react-query": "^11.0.0-rc.802",
|
||||
"@trpc/server": "^11.0.0-rc.802",
|
||||
"@types/better-sqlite3": "^7.6.12",
|
||||
"@types/mdx": "^2.0.13",
|
||||
"@types/node": "^22.6.1",
|
||||
"@types/react": "^18.3.9",
|
||||
"@types/react-dom": "^18.3.0",
|
||||
"@typescript-eslint/eslint-plugin": "^8.7.0",
|
||||
"@types/node": "^22.13.5",
|
||||
"@types/react": "^19.0.10",
|
||||
"@types/react-dom": "^19.0.4",
|
||||
"@typescript-eslint/eslint-plugin": "^8.14.1",
|
||||
"autoprefixer": "^10.4.20",
|
||||
"babel-plugin-react-compiler": "^0.0.0-experimental-6067d4e-20240924",
|
||||
"better-sqlite3": "^9.6.0",
|
||||
"eslint": "^9.11.1",
|
||||
"eslint-config-next": "^15.0.0-rc.0",
|
||||
"exif-reader": "^2.0.1",
|
||||
"framer-motion": "^11.5.6",
|
||||
"glob": "^11.0.0",
|
||||
"babel-plugin-react-compiler": "beta",
|
||||
"better-sqlite3": "^11.8.1",
|
||||
"client-only": "^0.0.1",
|
||||
"drizzle-kit": "^0.30.4",
|
||||
"drizzle-orm": "^0.39.3",
|
||||
"eslint": "^9.21.0",
|
||||
"eslint-config-next": "^15.1.7",
|
||||
"eventemitter3": "^5.0.1",
|
||||
"exif-reader": "^2.0.2",
|
||||
"framer-motion": "^12.4.7",
|
||||
"glob": "^11.0.1",
|
||||
"million": "^3.1.11",
|
||||
"next": "^15.0.0-rc.0",
|
||||
"next-auth": "^5.0.0-beta",
|
||||
"postcss": "^8.4.47",
|
||||
"next": "15.2.0-canary.69",
|
||||
"next-auth": "5.0.0-beta.25",
|
||||
"pixi-filters": "^6.1.0",
|
||||
"pixi-viewport": "^6.0.3",
|
||||
"pixi.js": "^8.8.0",
|
||||
"postcss": "^8.5.3",
|
||||
"radash": "^12.1.0",
|
||||
"react": "^19.0.0-rc-04bd67a4-20240924",
|
||||
"react-dom": "^19.0.0-rc-04bd67a4-20240924",
|
||||
"react-zoom-pan-pinch": "^3.6.1",
|
||||
"react": "19.0.0",
|
||||
"react-dom": "19.0.0",
|
||||
"react-zoom-pan-pinch": "^3.7.0",
|
||||
"reflect-metadata": "^0.2.2",
|
||||
"server-only": "^0.0.1",
|
||||
"sharp": "^0.33.5",
|
||||
"tailwind-scrollbar": "^3.1.0",
|
||||
"tailwindcss": "^3.4.13",
|
||||
"typeorm": "^0.3.20",
|
||||
"typescript": "^5.6.2",
|
||||
"yet-another-react-lightbox": "^3.21.6"
|
||||
"superjson": "^2.2.2",
|
||||
"tailwind-scrollbar": "^4.0.0",
|
||||
"tailwindcss": "^4.0.8",
|
||||
"typescript": "^5.7.3",
|
||||
"yet-another-react-lightbox": "^3.21.7",
|
||||
"zod": "^3.24.2"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
module.exports = {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {},
|
||||
},
|
||||
plugins: ["@tailwindcss/postcss"],
|
||||
};
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
import { signIn } from "@/lib/auth"
|
||||
import { signIn } from "@/lib/auth";
|
||||
import type React from "react";
|
||||
|
||||
export default function Auth(props: {
|
||||
searchParams: { callbackUrl: string | undefined }
|
||||
}) {
|
||||
searchParams: Promise<{ callbackUrl: string | undefined }>
|
||||
}): React.JSX.Element {
|
||||
return (
|
||||
<form
|
||||
className="w-40 mx-auto"
|
||||
action={async () => {
|
||||
"use server"
|
||||
"use server";
|
||||
await signIn("authelia", {
|
||||
redirectTo: props.searchParams?.callbackUrl ?? "",
|
||||
})
|
||||
redirectTo: (await props.searchParams)?.callbackUrl ?? "",
|
||||
});
|
||||
}}
|
||||
>
|
||||
<button type="submit"
|
||||
@@ -19,5 +20,5 @@ export default function Auth(props: {
|
||||
<span>Sign in with Authelia</span>
|
||||
</button>
|
||||
</form>
|
||||
)
|
||||
);
|
||||
}
|
||||
9
src/app/(root)/games/map/page.tsx
Normal file
9
src/app/(root)/games/map/page.tsx
Normal file
@@ -0,0 +1,9 @@
|
||||
import Wrapper from "./wrapper";
|
||||
|
||||
export default function Game(): React.JSX.Element {
|
||||
return (
|
||||
<>
|
||||
<Wrapper/>
|
||||
</>
|
||||
);
|
||||
}
|
||||
16
src/app/(root)/games/map/wrapper.tsx
Normal file
16
src/app/(root)/games/map/wrapper.tsx
Normal file
@@ -0,0 +1,16 @@
|
||||
"use client";
|
||||
|
||||
import dynamic from "next/dynamic";
|
||||
import React from "react";
|
||||
|
||||
const MapGen = dynamic<Record<string, never>>(() => import('../../../../games/games/MapGen/MapGenWrapper').then((module) => module.default), {
|
||||
ssr: false,
|
||||
});
|
||||
|
||||
export default function Wrapper(): React.ReactNode {
|
||||
return (
|
||||
<div className="flex flex-1">
|
||||
<MapGen/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
9
src/app/(root)/games/player/page.tsx
Normal file
9
src/app/(root)/games/player/page.tsx
Normal file
@@ -0,0 +1,9 @@
|
||||
import Wrapper from "./wrapper";
|
||||
|
||||
export default function Game(): React.JSX.Element {
|
||||
return (
|
||||
<>
|
||||
<Wrapper/>
|
||||
</>
|
||||
);
|
||||
}
|
||||
16
src/app/(root)/games/player/wrapper.tsx
Normal file
16
src/app/(root)/games/player/wrapper.tsx
Normal file
@@ -0,0 +1,16 @@
|
||||
"use client";
|
||||
|
||||
import dynamic from "next/dynamic";
|
||||
import React from "react";
|
||||
|
||||
const TestGame = dynamic<Record<string, never>>(() => import('../../../../games/games/TestGame/TestGameWrapper').then((module) => module.default), {
|
||||
ssr: false,
|
||||
});
|
||||
|
||||
export default function Wrapper(): React.ReactNode {
|
||||
return (
|
||||
<div className="flex flex-1">
|
||||
<TestGame/>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
@@ -1,8 +1,5 @@
|
||||
import { SessionProvider } from "next-auth/react";
|
||||
|
||||
import NavBar from '@/components/navbar';
|
||||
import Footer from '@/components/footer';
|
||||
import LogIn from "@/components/auth/login";
|
||||
|
||||
import "../globals.css";
|
||||
|
||||
|
||||
@@ -1,18 +1,16 @@
|
||||
import Image from "next/image";
|
||||
import Lightbox from "@/components/lightbox";
|
||||
import { type GetPhotos } from "@/app/api/photos/route";
|
||||
|
||||
async function getImageData(): Promise<GetPhotos> {
|
||||
const res = await fetch(`http://localhost:3000/api/photos`, { next: { revalidate: false, tags: ['photos'] } });
|
||||
return res.json() as Promise<GetPhotos>;
|
||||
}
|
||||
import FilteredLightbox from "@/components/lightbox";
|
||||
import { trpc } from "@/trpc/server";
|
||||
import { TRPCProvider } from "@/trpc/client";
|
||||
|
||||
export default async function Photos(): Promise<React.JSX.Element> {
|
||||
const {data: imageData} = await getImageData();
|
||||
const { data: images } = await trpc.photos.list();
|
||||
|
||||
return (
|
||||
<Lightbox imageData={imageData.images}>
|
||||
{imageData.images.map((image) => (
|
||||
<div className="mx-auto">
|
||||
<TRPCProvider>
|
||||
<FilteredLightbox imageData={images}>
|
||||
{images.map((image) => (
|
||||
<Image
|
||||
key={image.src}
|
||||
alt={image.src}
|
||||
@@ -26,6 +24,8 @@ export default async function Photos(): Promise<React.JSX.Element> {
|
||||
placeholder="blur"
|
||||
/>
|
||||
))}
|
||||
</Lightbox>
|
||||
</FilteredLightbox>
|
||||
</TRPCProvider>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,24 +1,32 @@
|
||||
import { glob } from "glob";
|
||||
import dynamic from "next/dynamic";
|
||||
import dynamic, { LoaderComponent } from "next/dynamic";
|
||||
import React from "react";
|
||||
|
||||
export const dynamicParams = false;
|
||||
|
||||
export async function generateStaticParams(): Promise<{slug: string[]}[]> {
|
||||
const posts = await glob(`${process.cwd()}/src/markdown/posts/[[]...slug[]]/**/*.mdx`, {
|
||||
export async function generateStaticParams(): Promise<{ slug: string[] }[]> {
|
||||
const posts = await glob(
|
||||
`${process.cwd()}/src/markdown/posts/[[]...slug[]]/**/*.mdx`,
|
||||
{
|
||||
nodir: true,
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
const slugs = posts.map((post) => ({
|
||||
slug: [post.split('/').at(-1)!.slice(0, -4)]
|
||||
slug: [post.split("/").at(-1)!.slice(0, -4)],
|
||||
}));
|
||||
|
||||
return slugs;
|
||||
}
|
||||
|
||||
export default async function Post({params}: {params: { slug: string[] }}): Promise<React.JSX.Element> {
|
||||
const mdxFile = await import(`../../../../markdown/posts/[...slug]/${params.slug.join('/')}.mdx`)
|
||||
const Post = dynamic(async () => mdxFile);
|
||||
return (
|
||||
<Post/>
|
||||
);
|
||||
export default async function Post({
|
||||
params,
|
||||
}: {
|
||||
params: Promise<{ slug: string[] }>;
|
||||
}): Promise<React.JSX.Element> {
|
||||
const mdxFile = await import(
|
||||
`../../../../markdown/posts/[...slug]/${(await params).slug.join("/")}.mdx`
|
||||
) as LoaderComponent<unknown>;
|
||||
const Post = dynamic(() => mdxFile);
|
||||
return <Post />;
|
||||
}
|
||||
|
||||
@@ -4,42 +4,43 @@ import { unstable_cache } from "next/cache";
|
||||
import Link from "next/link";
|
||||
|
||||
type postDetails = {
|
||||
link: string,
|
||||
link: string;
|
||||
metadata: {
|
||||
title: string,
|
||||
date: string,
|
||||
coverImage: string,
|
||||
blurb: string,
|
||||
shortBlurb: string,
|
||||
tags: string[]
|
||||
}
|
||||
}
|
||||
title: string;
|
||||
date: string;
|
||||
coverImage: string;
|
||||
blurb: string;
|
||||
shortBlurb: string;
|
||||
tags: string[];
|
||||
};
|
||||
};
|
||||
|
||||
async function loadPostDetails(): Promise<postDetails[]> {
|
||||
const posts = await glob(`${process.cwd()}/src/markdown/posts/[[]...slug[]]/**/*.mdx`, {
|
||||
const posts = await glob(
|
||||
`${process.cwd()}/src/markdown/posts/[[]...slug[]]/**/*.mdx`,
|
||||
{
|
||||
nodir: true,
|
||||
});
|
||||
}
|
||||
);
|
||||
|
||||
const loadPostData = posts.map(async (post) => {
|
||||
const slug = [post.split('/').at(-1)!.slice(0, -4)]
|
||||
const mdxFile = await import(`../../../../src/markdown/posts/[...slug]/${slug.join('/')}.mdx`)
|
||||
const slug = [post.split("/").at(-1)!.slice(0, -4)];
|
||||
const mdxFile = await import(
|
||||
`../../../../src/markdown/posts/[...slug]/${slug.join("/")}.mdx`
|
||||
) as postDetails;
|
||||
return {
|
||||
link: getCurrentUrl() + "/posts/" + slug.join("/"),
|
||||
metadata: mdxFile.metadata,
|
||||
link: getCurrentUrl() + '/posts/' + slug.join('/')
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
const postData = await Promise.all(loadPostData);
|
||||
return postData;
|
||||
}
|
||||
|
||||
const getPosts = unstable_cache(
|
||||
loadPostDetails,
|
||||
['posts'],
|
||||
{
|
||||
revalidate: false
|
||||
}
|
||||
)
|
||||
const getPosts = unstable_cache(loadPostDetails, ["posts"], {
|
||||
revalidate: false,
|
||||
});
|
||||
|
||||
export default async function Posts(): Promise<React.JSX.Element> {
|
||||
const postDetails = await getPosts();
|
||||
@@ -56,17 +57,17 @@ export default async function Posts(): Promise<React.JSX.Element> {
|
||||
{post.metadata.tags.map((tag) => {
|
||||
return (
|
||||
<div key={`${post.link}_${tag}`}>
|
||||
<span className="select-none text-sm me-2 px-2.5 py-1 rounded border border-dracula-pink dark:bg-dracula-bg-darker dark:text-dracula-pink">{tag}</span>
|
||||
<span className="select-none text-sm me-2 px-2.5 py-1 rounded border border-dracula-pink dark:bg-dracula-bg-darker dark:text-dracula-pink">
|
||||
{tag}
|
||||
</span>
|
||||
</div>
|
||||
)
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
<p>
|
||||
{post.metadata.blurb}
|
||||
</p>
|
||||
<p>{post.metadata.blurb}</p>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -2,21 +2,21 @@ import { NextRequest } from "next/server";
|
||||
import { handlers } from "@/lib/auth";
|
||||
|
||||
const reqWithTrustedOrigin = (req: NextRequest): NextRequest => {
|
||||
const proto = req.headers.get('x-forwarded-proto')
|
||||
const host = req.headers.get('x-forwarded-host')
|
||||
const proto = req.headers.get('x-forwarded-proto');
|
||||
const host = req.headers.get('x-forwarded-host');
|
||||
if (!proto || !host) {
|
||||
console.warn("Missing x-forwarded-proto or x-forwarded-host headers.")
|
||||
return req
|
||||
console.warn("Missing x-forwarded-proto or x-forwarded-host headers.");
|
||||
return req;
|
||||
}
|
||||
const envOrigin = `${proto}://${host}`
|
||||
const { href, origin } = req.nextUrl
|
||||
return new NextRequest(href.replace(origin, envOrigin), req)
|
||||
}
|
||||
const envOrigin = `${proto}://${host}`;
|
||||
const { href, origin } = req.nextUrl;
|
||||
return new NextRequest(href.replace(origin, envOrigin), req);
|
||||
};
|
||||
|
||||
export const GET = (req: NextRequest) => {
|
||||
return handlers.GET(reqWithTrustedOrigin(req))
|
||||
}
|
||||
export const GET = (req: NextRequest): Promise<Response> => {
|
||||
return handlers.GET(reqWithTrustedOrigin(req));
|
||||
};
|
||||
|
||||
export const POST = (req: NextRequest) => {
|
||||
return handlers.POST(reqWithTrustedOrigin(req))
|
||||
}
|
||||
export const POST = (req: NextRequest): Promise<Response> => {
|
||||
return handlers.POST(reqWithTrustedOrigin(req));
|
||||
};
|
||||
@@ -1,86 +0,0 @@
|
||||
import { S3Client, ListObjectsV2Command, GetObjectCommand } from "@aws-sdk/client-s3";
|
||||
import exifReader from "exif-reader";
|
||||
import { NextResponse } from "next/server";
|
||||
import { diff, sift } from "radash";
|
||||
import sharp from "sharp";
|
||||
|
||||
import PhotoDataSource from "@/data-source";
|
||||
import { Photo } from "@/entity/photo";
|
||||
import { auth } from "@/lib/auth";
|
||||
|
||||
export type GetPhotosUpdate = {
|
||||
status: number,
|
||||
s3Photos: string[]
|
||||
}
|
||||
|
||||
export const GET = auth(async function GET(req): Promise<Response> {
|
||||
if (!req.auth) {
|
||||
return NextResponse.json({ message: "Not authenticated" }, { status: 401 })
|
||||
}
|
||||
|
||||
const dataSource = await PhotoDataSource.dataSource;
|
||||
const photoRepository = dataSource.getRepository(Photo);
|
||||
const currentSources = (await photoRepository.find({
|
||||
select: {
|
||||
src: true
|
||||
}
|
||||
})).map((photo) => photo.src);
|
||||
|
||||
const s3Client = new S3Client();
|
||||
|
||||
const listObjCmd = new ListObjectsV2Command({
|
||||
Bucket: "joemonk-photos"
|
||||
});
|
||||
|
||||
const s3Res = await s3Client.send(listObjCmd);
|
||||
|
||||
if (!s3Res.Contents) {
|
||||
return NextResponse.json({ status: 500 })
|
||||
}
|
||||
const s3Photos = sift(s3Res.Contents.map((obj) => {
|
||||
if (!obj.Key?.endsWith('/')) {
|
||||
return `https://fly.storage.tigris.dev/joemonk-photos/${obj.Key}`;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}));
|
||||
|
||||
const newPhotos = diff(s3Photos, currentSources);
|
||||
|
||||
const imageData = newPhotos.map(async (fileName: string) => {
|
||||
const getImageCmd = new GetObjectCommand({
|
||||
Bucket: "joemonk-photos",
|
||||
Key: fileName.replace("https://fly.storage.tigris.dev/joemonk-photos/", "")
|
||||
})
|
||||
const imgRes = await s3Client.send(getImageCmd);
|
||||
const image = await imgRes.Body?.transformToByteArray();
|
||||
|
||||
const { width, height, exif } = await sharp(image).metadata();
|
||||
const blur = await sharp(image)
|
||||
.resize({ width: 12, height: 12, fit: 'inside' })
|
||||
.toBuffer();
|
||||
const exifData = exif ? exifReader(exif) : undefined;
|
||||
|
||||
const photo = new Photo();
|
||||
photo.src = fileName;
|
||||
photo.width = width ?? 10;
|
||||
photo.height = height ?? 10;
|
||||
photo.blur = `data:image/jpeg;base64,${blur.toString('base64')}` as `data:image/${string}`;
|
||||
photo.camera = exifData?.Image?.Model ?? null;
|
||||
|
||||
photo.exposureBiasValue = exifData?.Photo?.ExposureBiasValue ?? null;
|
||||
photo.fNumber = exifData?.Photo?.FNumber ?? null;
|
||||
photo.isoSpeedRatings = exifData?.Photo?.ISOSpeedRatings ?? null;
|
||||
photo.focalLength = exifData?.Photo?.FocalLength ?? null;
|
||||
photo.dateTimeOriginal = exifData?.Photo?.DateTimeOriginal ?? null;
|
||||
photo.lensModel = exifData?.Photo?.LensModel ?? null;
|
||||
|
||||
return photo;
|
||||
});
|
||||
|
||||
const images = await Promise.all(imageData);
|
||||
|
||||
await photoRepository.save(images);
|
||||
|
||||
return NextResponse.json<GetPhotosUpdate>({ status: 200, s3Photos: newPhotos });
|
||||
});
|
||||
11
src/app/api/trpc/[trpc]/route.ts
Normal file
11
src/app/api/trpc/[trpc]/route.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
import { fetchRequestHandler } from '@trpc/server/adapters/fetch';
|
||||
import { createTRPCContext } from '@/trpc/init';
|
||||
import { appRouter } from '@/trpc/routers/_app';
|
||||
const handler = (req: Request): Promise<Response> =>
|
||||
fetchRequestHandler({
|
||||
endpoint: '/api/trpc',
|
||||
req,
|
||||
router: appRouter,
|
||||
createContext: createTRPCContext,
|
||||
});
|
||||
export { handler as GET, handler as POST };
|
||||
@@ -1,6 +1,4 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
@import "tailwindcss";
|
||||
|
||||
@layer utilities {
|
||||
.text-balance {
|
||||
|
||||
@@ -8,13 +8,13 @@ export default async function LogIn(): Promise<React.JSX.Element | undefined> {
|
||||
return (
|
||||
<form
|
||||
action={async () => {
|
||||
"use server"
|
||||
"use server";
|
||||
if (session?.user) {
|
||||
await signOut({
|
||||
redirectTo: `${getCurrentUrl()}/`
|
||||
})
|
||||
});
|
||||
} else {
|
||||
await signIn("authelia")
|
||||
await signIn("authelia");
|
||||
}
|
||||
}}
|
||||
>
|
||||
|
||||
@@ -15,9 +15,22 @@ import "yet-another-react-lightbox/styles.css";
|
||||
import "yet-another-react-lightbox/plugins/thumbnails.css";
|
||||
import "yet-another-react-lightbox/plugins/captions.css";
|
||||
|
||||
import { type ImageData } from "@/app/api/photos/route";
|
||||
import type { RouterOutput } from "@/trpc/routers/_app";
|
||||
import { trpc } from "@/trpc/client";
|
||||
|
||||
function NextJsImage({ slide, offset, rect, unoptimized = false }: {slide: ImageData, offset: number, rect: {width: number, height: number}, unoptimized: boolean}): React.JSX.Element {
|
||||
type ImageData = RouterOutput["photos"]["list"]["data"][number];
|
||||
|
||||
function NextJsImage({
|
||||
slide,
|
||||
offset,
|
||||
rect,
|
||||
unoptimized = false,
|
||||
}: {
|
||||
slide: ImageData;
|
||||
offset: number;
|
||||
rect: { width: number; height: number };
|
||||
unoptimized: boolean;
|
||||
}): React.JSX.Element {
|
||||
const {
|
||||
on: { click },
|
||||
carousel: { imageFit },
|
||||
@@ -29,13 +42,13 @@ function NextJsImage({ slide, offset, rect, unoptimized = false }: {slide: Image
|
||||
|
||||
const width = !cover
|
||||
? Math.round(
|
||||
Math.min(rect.width, (rect.height / slide.height) * slide.width),
|
||||
Math.min(rect.width, (rect.height / slide.height) * slide.width)
|
||||
)
|
||||
: rect.width;
|
||||
|
||||
const height = !cover
|
||||
? Math.round(
|
||||
Math.min(rect.height, (rect.width / slide.width) * slide.height),
|
||||
Math.min(rect.height, (rect.width / slide.width) * slide.height)
|
||||
)
|
||||
: rect.height;
|
||||
|
||||
@@ -56,38 +69,141 @@ function NextJsImage({ slide, offset, rect, unoptimized = false }: {slide: Image
|
||||
}}
|
||||
sizes={`${Math.ceil((width / window.innerWidth) * 100)}vw`}
|
||||
onClick={
|
||||
offset === 0 ? (): void => click?.({ index: currentIndex }) : undefined
|
||||
offset === 0
|
||||
? (): void => click?.({ index: currentIndex })
|
||||
: undefined
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
export default function MyLightbox({imageData, children}: {imageData: ImageData[], children: React.JSX.Element[]}): React.JSX.Element {
|
||||
export function Lightbox({
|
||||
imageData,
|
||||
children,
|
||||
}: {
|
||||
imageData: ImageData[];
|
||||
children: React.JSX.Element[];
|
||||
}): React.JSX.Element {
|
||||
const [active, setActive] = useState<number | null>(null);
|
||||
|
||||
return (
|
||||
<div className="mx-auto">
|
||||
<div className="flex flex-row flex-wrap justify-center">
|
||||
{children.map((image, index) => (
|
||||
<button key={`lightbox_img_${index}`} onClick={(() => {
|
||||
{children.map((image, index) => {
|
||||
return (
|
||||
<button
|
||||
key={`lightbox_img_${index}`}
|
||||
onClick={() => {
|
||||
setActive(index);
|
||||
})}>
|
||||
<div className="relative">
|
||||
{image}
|
||||
</div>
|
||||
}}
|
||||
>
|
||||
<div className="relative">{image}</div>
|
||||
</button>
|
||||
))}
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
<YARL
|
||||
open={typeof active === 'number'}
|
||||
open={typeof active === "number"}
|
||||
close={() => setActive(null)}
|
||||
index={active ?? undefined}
|
||||
slides={imageData}
|
||||
render={{
|
||||
// @ts-expect-error - Todo
|
||||
slide: (args) => NextJsImage({ ...args, unoptimized: true }),
|
||||
// @ts-expect-error - Todo - This just passes the slide through, but it doesn't know the type
|
||||
render={{ slide: (args) => NextJsImage({...args, unoptimized: true }), thumbnail: NextJsImage }}
|
||||
thumbnail: NextJsImage,
|
||||
}}
|
||||
plugins={[Thumbnails, Zoom, Captions]}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
interface FormElements extends HTMLFormControlsCollection {
|
||||
src: HTMLInputElement;
|
||||
}
|
||||
interface UsernameFormElement extends HTMLFormElement {
|
||||
readonly elements: FormElements;
|
||||
}
|
||||
|
||||
export default function FilteredLightbox(props: {
|
||||
imageData: ImageData[];
|
||||
children: React.JSX.Element[];
|
||||
}): React.JSX.Element {
|
||||
//const [imageData, setImageData] = useState(props.imageData);
|
||||
const [imageData] = useState(props.imageData);
|
||||
const photoQuery = trpc.photos.list.useInfiniteQuery(
|
||||
{
|
||||
limit: 1,
|
||||
},
|
||||
{
|
||||
initialData: {
|
||||
pages: [
|
||||
{
|
||||
data: props.imageData,
|
||||
next: props.imageData.length,
|
||||
},
|
||||
],
|
||||
pageParams: [0],
|
||||
},
|
||||
getNextPageParam: (lastPage) => lastPage.next,
|
||||
}
|
||||
);
|
||||
|
||||
const refreshQuery = trpc.photos.update.useQuery(undefined, {
|
||||
enabled: false,
|
||||
retry: false,
|
||||
});
|
||||
|
||||
function handleSubmit(event: React.FormEvent<UsernameFormElement>): void {
|
||||
event.preventDefault();
|
||||
// const imageData = props.imageData;
|
||||
// setImageData(
|
||||
// imageData.filter(
|
||||
// (data) => data.src === event.currentTarget.elements.src.value
|
||||
// )
|
||||
// );
|
||||
void photoQuery.fetchNextPage();
|
||||
}
|
||||
|
||||
const children = photoQuery.data.pages
|
||||
.flatMap((data) => data.data)
|
||||
.map((data) => (
|
||||
<Image
|
||||
key={data.src}
|
||||
alt={data.src}
|
||||
src={data.src}
|
||||
className="object-contain h-60 w-80"
|
||||
sizes="100vw"
|
||||
loading="lazy"
|
||||
width={data.width}
|
||||
height={data.height}
|
||||
blurDataURL={data.blur}
|
||||
placeholder="blur"
|
||||
/>
|
||||
))
|
||||
.filter((data) => !!data);
|
||||
|
||||
return (
|
||||
<>
|
||||
<form onSubmit={handleSubmit}>
|
||||
<div>
|
||||
<label htmlFor="src">Src:</label>
|
||||
<input id="src" type="text" />
|
||||
</div>
|
||||
<button type="submit">Submit</button>
|
||||
</form>
|
||||
<button
|
||||
onClick={() => {
|
||||
void refreshQuery.refetch();
|
||||
}}
|
||||
>
|
||||
Refresh
|
||||
</button>
|
||||
{refreshQuery.data ? JSON.stringify(refreshQuery.data) : "\nNot"}
|
||||
{refreshQuery.error ? JSON.stringify(refreshQuery.error) : "\nNo Error"}
|
||||
<Lightbox imageData={imageData}>{...children}</Lightbox>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,21 +1,33 @@
|
||||
'use client';
|
||||
import { useMemo, useState } from 'react';
|
||||
import Link from 'next/link';
|
||||
import { HomeModernIcon, Bars3Icon, XMarkIcon } from '@heroicons/react/24/outline';
|
||||
import { AnimatePresence, m, LazyMotion, domAnimation } from "framer-motion";
|
||||
import { usePathname } from 'next/navigation';
|
||||
import ThemeSwitcher from './theme-switcher';
|
||||
"use client";
|
||||
import { useMemo, useState } from "react";
|
||||
import Link from "next/link";
|
||||
import {
|
||||
HomeModernIcon,
|
||||
Bars3Icon,
|
||||
XMarkIcon,
|
||||
} from "@heroicons/react/24/outline";
|
||||
import {
|
||||
AnimatePresence,
|
||||
motion,
|
||||
LazyMotion,
|
||||
domAnimation,
|
||||
} from "framer-motion";
|
||||
import { usePathname } from "next/navigation";
|
||||
import ThemeSwitcher from "./theme-switcher";
|
||||
|
||||
type NavBarClientProps = {
|
||||
LogIn: React.JSX.Element,
|
||||
LogIn: React.JSX.Element;
|
||||
navigation: {
|
||||
name: string;
|
||||
href: string;
|
||||
current: boolean;
|
||||
}[]
|
||||
}
|
||||
}[];
|
||||
};
|
||||
|
||||
export default function NavBarClient({LogIn, navigation}: NavBarClientProps): React.JSX.Element {
|
||||
export default function NavBarClient({
|
||||
LogIn,
|
||||
navigation,
|
||||
}: NavBarClientProps): React.JSX.Element {
|
||||
const [open, setOpen] = useState(false);
|
||||
const pathname = usePathname();
|
||||
|
||||
@@ -27,7 +39,7 @@ export default function NavBarClient({LogIn, navigation}: NavBarClientProps): Re
|
||||
current.current = true;
|
||||
}
|
||||
return nav;
|
||||
}, [pathname]);
|
||||
}, [pathname, navigation]);
|
||||
|
||||
return (
|
||||
<nav className="dark:bg-dracula-bg-darker border-b-2 dark:border-dracula-purple">
|
||||
@@ -35,61 +47,67 @@ export default function NavBarClient({LogIn, navigation}: NavBarClientProps): Re
|
||||
<div className="mx-auto max-w-7xl px-4">
|
||||
<div className="relative flex h-16 items-center justify-between">
|
||||
<div className="flex">
|
||||
<button className='sm:hidden dark:hover:bg-dracula-bg-light transition-colors duration-100 rounded-sm p-1' onClick={() => setOpen(!open)}>
|
||||
<button
|
||||
className="sm:hidden dark:hover:bg-dracula-bg-light transition-colors duration-100 rounded-sm p-1"
|
||||
onClick={() => setOpen(!open)}
|
||||
>
|
||||
{open ? (
|
||||
<XMarkIcon className='rounded-sm dark:stroke-dracula-cyan h-8 w-auto'/>
|
||||
<XMarkIcon className="rounded-sm dark:stroke-dracula-cyan h-8 w-auto" />
|
||||
) : (
|
||||
<Bars3Icon className='rounded-sm dark:stroke-dracula-cyan h-8 w-auto'/>
|
||||
<Bars3Icon className="rounded-sm dark:stroke-dracula-cyan h-8 w-auto" />
|
||||
)}
|
||||
</button>
|
||||
<Link className='hidden sm:flex items-center p-1 dark:hover:bg-dracula-bg-light transition-colors' href='/'>
|
||||
<HomeModernIcon className='dark:stroke-dracula-cyan rounded-sm h-8 w-auto'/>
|
||||
<Link
|
||||
className="hidden sm:flex items-center p-1 dark:hover:bg-dracula-bg-light transition-colors"
|
||||
href="/"
|
||||
>
|
||||
<HomeModernIcon className="dark:stroke-dracula-cyan rounded-sm h-8 w-auto" />
|
||||
</Link>
|
||||
<div className='space-x-5 hidden sm:flex ml-10'>
|
||||
<div className="space-x-5 hidden sm:flex ml-10">
|
||||
{activeNavigation.map((item) => (
|
||||
<Link
|
||||
key={item.name}
|
||||
href={item.href}
|
||||
className={`dark:hover:bg-dracula-bg-light transition-colors duration-100 dark:text-white rounded-sm px-3 pt-2 pb-1.5 font-normal border-b-2 border-transparent ${
|
||||
item.current ? 'dark:border-b-dracula-pink' : ''
|
||||
item.current ? "dark:border-b-dracula-pink" : ""
|
||||
}`}
|
||||
aria-current={item.current ? 'page' : undefined}
|
||||
aria-current={item.current ? "page" : undefined}
|
||||
>
|
||||
{item.name}
|
||||
</Link>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
<div className='space-x-4 flex'>
|
||||
<ThemeSwitcher/>
|
||||
<div className="space-x-4 flex">
|
||||
<ThemeSwitcher />
|
||||
{LogIn}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<AnimatePresence>
|
||||
{ open ? (
|
||||
<m.div
|
||||
{open ? (
|
||||
<motion.div
|
||||
initial={{ height: 0 }}
|
||||
animate={{ height: "auto" }}
|
||||
transition={{ duration: 0.15, ease: 'linear' }}
|
||||
transition={{ duration: 0.15, ease: "linear" }}
|
||||
exit={{ height: 0 }}
|
||||
className='sm:hidden overflow-hidden'
|
||||
className="sm:hidden overflow-hidden"
|
||||
>
|
||||
<div className='flex flex-col space-y-1 py-1'>
|
||||
<div className="flex flex-col space-y-1 py-1">
|
||||
{activeNavigation.map((item) => (
|
||||
<Link
|
||||
key={item.name}
|
||||
href={item.href}
|
||||
className={`dark:hover:bg-dracula-bg-light transition-colors duration-100 dark:text-white px-2 py-2 font-normal border-l-4 border-transparent ${
|
||||
item.current ? 'dark:border-l-dracula-pink' : ''
|
||||
item.current ? "dark:border-l-dracula-pink" : ""
|
||||
}`}
|
||||
aria-current={item.current ? 'page' : undefined}
|
||||
aria-current={item.current ? "page" : undefined}
|
||||
>
|
||||
{item.name}
|
||||
</Link>
|
||||
))}
|
||||
</div>
|
||||
</m.div>
|
||||
</motion.div>
|
||||
) : null}
|
||||
</AnimatePresence>
|
||||
</LazyMotion>
|
||||
|
||||
@@ -12,7 +12,7 @@ const defaultNavigation = [
|
||||
|
||||
const authedNavigation = [
|
||||
{ name: 'Manage', href: '/manage', current: false },
|
||||
]
|
||||
];
|
||||
|
||||
export default async function NavBar(): Promise<React.JSX.Element> {
|
||||
const session = await auth();
|
||||
|
||||
@@ -22,7 +22,7 @@ export default function PostHeader({metadata}: PostHeaderProps): React.JSX.Eleme
|
||||
<>
|
||||
<span className="select-none text-sm me-2 px-2.5 py-1 rounded border border-dracula-pink dark:bg-dracula-bg-darker dark:text-dracula-pink">{tag}</span>
|
||||
</>
|
||||
)
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</>
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
import { DataSource } from "typeorm";
|
||||
import { Photo } from "./entity/photo";
|
||||
|
||||
const dataSource = new DataSource({
|
||||
type: "better-sqlite3",
|
||||
database: "db.sql",
|
||||
entities: [Photo],
|
||||
migrations: ["./migrations"],
|
||||
})
|
||||
|
||||
export default class PhotoDataSource {
|
||||
private static _dataSource: DataSource | null = null;
|
||||
|
||||
static get dataSource(): Promise<DataSource> {
|
||||
if (PhotoDataSource._dataSource === null) {
|
||||
return PhotoDataSource.initDataSource();
|
||||
} else {
|
||||
return Promise.resolve(PhotoDataSource._dataSource);
|
||||
}
|
||||
}
|
||||
|
||||
static async initDataSource(): Promise<DataSource> {
|
||||
if (!PhotoDataSource._dataSource || !PhotoDataSource._dataSource.isInitialized) {
|
||||
const ds = await dataSource.initialize();
|
||||
console.log('Photo data source initialized')
|
||||
PhotoDataSource._dataSource = ds;
|
||||
}
|
||||
return PhotoDataSource._dataSource;
|
||||
}
|
||||
}
|
||||
|
||||
PhotoDataSource.initDataSource();
|
||||
3
src/db/db.ts
Normal file
3
src/db/db.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
import { drizzle } from 'drizzle-orm/better-sqlite3';
|
||||
|
||||
export default drizzle(`${process.cwd()}/db.sql`);
|
||||
22
src/db/schema/photo.ts
Normal file
22
src/db/schema/photo.ts
Normal file
@@ -0,0 +1,22 @@
|
||||
import { int, sqliteTable, text, blob, real } from "drizzle-orm/sqlite-core";
|
||||
|
||||
export const photosTable = sqliteTable(
|
||||
"photo",
|
||||
{
|
||||
id: int().primaryKey({ autoIncrement: true }),
|
||||
src: text().notNull().unique(),
|
||||
width: int().notNull(),
|
||||
height: int().notNull(),
|
||||
blur: blob().notNull(),
|
||||
|
||||
camera: text(),
|
||||
title: text(),
|
||||
description: text(),
|
||||
exposureBiasValue: int(),
|
||||
fNumber: real(),
|
||||
isoSpeedRatings: int(),
|
||||
focalLength: int(),
|
||||
dateTimeOriginal: int({ mode: 'timestamp' }),
|
||||
lensModel: text(),
|
||||
}
|
||||
);
|
||||
@@ -1,48 +0,0 @@
|
||||
import { Column, Entity, PrimaryGeneratedColumn } from "typeorm"
|
||||
|
||||
@Entity()
|
||||
export class Photo {
|
||||
@PrimaryGeneratedColumn()
|
||||
id!: number
|
||||
|
||||
@Column("text", { unique: true })
|
||||
src!: string;
|
||||
|
||||
@Column()
|
||||
width!: number
|
||||
|
||||
@Column()
|
||||
height!: number
|
||||
|
||||
@Column("blob")
|
||||
blur!: string
|
||||
|
||||
@Column("text", { nullable: true })
|
||||
camera: string | null = null;
|
||||
|
||||
// Manually input data
|
||||
@Column("text", { nullable: true })
|
||||
title: string | null = null;
|
||||
|
||||
@Column("text", { nullable: true })
|
||||
description: string | null = null;
|
||||
|
||||
// Exif data
|
||||
@Column("int", { nullable: true })
|
||||
exposureBiasValue: number | null = null
|
||||
|
||||
@Column("float", { nullable: true })
|
||||
fNumber: number | null = null
|
||||
|
||||
@Column("int", { nullable: true })
|
||||
isoSpeedRatings: number | null = null
|
||||
|
||||
@Column("int", { nullable: true })
|
||||
focalLength: number | null = null
|
||||
|
||||
@Column("date", { nullable: true })
|
||||
dateTimeOriginal: Date | null = null
|
||||
|
||||
@Column("text", { nullable: true })
|
||||
lensModel: string | null = null
|
||||
}
|
||||
82
src/games/games/MapGen/MapGenApp.ts
Normal file
82
src/games/games/MapGen/MapGenApp.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
import BaseGameApp from '@/core/BaseGameApp/BaseGameApp';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Control from '@/control/Control';
|
||||
import Tile, { TileDir } from './Tile';
|
||||
import Vector from '@/games/lib/utils/Vector';
|
||||
import { min, shuffle } from 'radash';
|
||||
|
||||
const grid = new Vector(64, 256);
|
||||
|
||||
/**
|
||||
* A test "game" to start generating useful examples, building up classes as needed etc
|
||||
*/
|
||||
class TestGameApp extends BaseGameApp {
|
||||
private _control: Control;
|
||||
private _tileGrid: Tile[][] = Array.from({ length: grid.x }).map(() => Array.from({ length: grid.y }));
|
||||
private _allTiles: Tile[] = Array.from({ length: grid.x * grid.y });
|
||||
|
||||
constructor(canvas: HTMLCanvasElement | null) {
|
||||
super(canvas);
|
||||
this._control = new Control();
|
||||
}
|
||||
|
||||
protected async _start(canvas: HTMLCanvasElement): Promise<void> {
|
||||
await super._start(canvas);
|
||||
Registry.register('Control', this._control);
|
||||
|
||||
for (let x = 0; x < grid.x; x++) {
|
||||
for (let y = 0; y < grid.y; y++) {
|
||||
this._tileGrid[x][y] = new Tile({ x, y });
|
||||
this._allTiles[x + y * grid.x] = this._tileGrid[x][y];
|
||||
this._viewport.addChild(this._tileGrid[x][y]);
|
||||
}
|
||||
}
|
||||
|
||||
for (let x = 0; x < grid.x; x++) {
|
||||
for (let y = 0; y < grid.y; y++) {
|
||||
if (x > 0) {
|
||||
this._tileGrid[x][y].link(this._tileGrid[x - 1][y], TileDir.west);
|
||||
}
|
||||
if (x < grid.x - 1) {
|
||||
this._tileGrid[x][y].link(this._tileGrid[x + 1][y], TileDir.east);
|
||||
}
|
||||
|
||||
if (y > 0) {
|
||||
this._tileGrid[x][y].link(this._tileGrid[x][y - 1], TileDir.north);
|
||||
}
|
||||
if (y < grid.y - 1) {
|
||||
this._tileGrid[x][y].link(this._tileGrid[x][y + 1], TileDir.south);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let x = 0; x < grid.x; x++) {
|
||||
for (let y = 0; y < grid.y; y++) {
|
||||
this._tileGrid[x][y].rescore()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the logic of the game
|
||||
*
|
||||
* @param timeDelta - The time difference since the last update (in ms)
|
||||
*/
|
||||
protected async _update(timeDelta: number): Promise<void> {
|
||||
await super._update(timeDelta);
|
||||
|
||||
while (true) {
|
||||
|
||||
const activeTiles = this._allTiles.filter((tile) => !tile.selected && tile.score > 0);
|
||||
if (activeTiles.length === 0) {
|
||||
break;
|
||||
}
|
||||
const lowestScore = min(activeTiles, t => t.score)!.score;
|
||||
const lowestTiles = activeTiles.filter((tile) => tile.score === lowestScore);
|
||||
const selectedTile = shuffle(lowestTiles)[0];
|
||||
selectedTile.select();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default TestGameApp;
|
||||
24
src/games/games/MapGen/MapGenWrapper.tsx
Normal file
24
src/games/games/MapGen/MapGenWrapper.tsx
Normal file
@@ -0,0 +1,24 @@
|
||||
import React, { useEffect, useRef } from 'react';
|
||||
import MapGenApp from './MapGenApp';
|
||||
|
||||
/**
|
||||
* The wrapper for Test Game so it can be dynamically loaded with the WebGL hook
|
||||
*/
|
||||
function TestGameWrapper(): React.ReactElement {
|
||||
const canvas = useRef<HTMLCanvasElement>(null);
|
||||
const gameCreated = useRef<boolean>(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!gameCreated.current) {
|
||||
console.log('Creating game');
|
||||
gameCreated.current = true;
|
||||
new MapGenApp(canvas.current);
|
||||
}
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<canvas ref={canvas} />
|
||||
);
|
||||
}
|
||||
|
||||
export default TestGameWrapper;
|
||||
212
src/games/games/MapGen/Tile.ts
Normal file
212
src/games/games/MapGen/Tile.ts
Normal file
@@ -0,0 +1,212 @@
|
||||
import Container from "@/games/lib/visual/Container";
|
||||
import Graphics from "@/games/lib/visual/Graphics";
|
||||
import Text from "@/games/lib/visual/Text";
|
||||
|
||||
const TileTypes = {
|
||||
grass: "grass",
|
||||
dirt: "dirt",
|
||||
rock: "rock",
|
||||
iron: "iron",
|
||||
copper: "copper",
|
||||
};
|
||||
|
||||
export enum TileDir {
|
||||
north,
|
||||
east,
|
||||
south,
|
||||
west
|
||||
};
|
||||
|
||||
type TileData = {
|
||||
available: boolean,
|
||||
colour: number
|
||||
}
|
||||
|
||||
const tileData: { [key in keyof typeof TileTypes]: TileData } = {
|
||||
grass: {
|
||||
available: false,
|
||||
colour: 0x117c13
|
||||
},
|
||||
rock: {
|
||||
available: false,
|
||||
colour: 0xc6bfb8
|
||||
},
|
||||
dirt: {
|
||||
available: false,
|
||||
colour: 0x402905
|
||||
},
|
||||
copper: {
|
||||
available: false,
|
||||
colour: 0xb87333
|
||||
},
|
||||
iron: {
|
||||
available: false,
|
||||
colour: 0xa19d94
|
||||
},
|
||||
}
|
||||
|
||||
export default class Tile extends Container {
|
||||
private static readonly size = {
|
||||
x: 30,
|
||||
y: 30
|
||||
}
|
||||
private _graphic: Graphics = new Graphics();
|
||||
private _point: { x: number, y: number };
|
||||
private _text: Text = new Text({
|
||||
position: {
|
||||
x: Tile.size.x / 2,
|
||||
y: Tile.size.y / 2,
|
||||
}
|
||||
});
|
||||
private _choices = structuredClone(tileData);
|
||||
private _selected: null | keyof typeof tileData = null;
|
||||
public score = 0;
|
||||
public neighbors: Tile[] = [];
|
||||
|
||||
|
||||
constructor(point: { x: number, y: number }) {
|
||||
super({
|
||||
position: {
|
||||
x: point.x * Tile.size.x,
|
||||
y: point.y * Tile.size.y,
|
||||
}
|
||||
});
|
||||
|
||||
this._point = point;
|
||||
this.addChild(this._graphic, this._text);
|
||||
|
||||
this._graphic.rect(0, 0, Tile.size.x, Tile.size.y).fill({ color: 0xcccccc }).stroke();
|
||||
this._text.text = "-1";
|
||||
}
|
||||
|
||||
link(tile: Tile, dir: TileDir) {
|
||||
this.neighbors[dir] = tile;
|
||||
}
|
||||
|
||||
reset() {
|
||||
this._graphic.clear();
|
||||
this._graphic.rect(0, 0, Tile.size.x, Tile.size.y).fill({ color: 0xcccccc }).stroke();
|
||||
Object.values(this._choices).forEach((choice) => choice.available = false);
|
||||
this._text.text = "-1";
|
||||
this._point = {
|
||||
x: -1,
|
||||
y: -1
|
||||
}
|
||||
this._selected = null;
|
||||
}
|
||||
|
||||
_calculateAvailable() {
|
||||
if (!this.neighbors[TileDir.north]) {
|
||||
this._choices.grass.available = true;
|
||||
this._choices.dirt.available = true;
|
||||
return;
|
||||
}
|
||||
|
||||
this.neighbors.forEach((neighbor) => {
|
||||
if (neighbor.selected === 'grass') {
|
||||
this._choices.dirt.available = true;
|
||||
}
|
||||
|
||||
if (neighbor.selected === 'dirt') {
|
||||
this._choices.dirt.available = true;
|
||||
this._choices.rock.available = true;
|
||||
}
|
||||
|
||||
if (neighbor.selected === 'rock') {
|
||||
this._choices.rock.available = true;
|
||||
this._choices.iron.available = true;
|
||||
this._choices.copper.available = true;
|
||||
}
|
||||
|
||||
if (neighbor.selected === 'iron') {
|
||||
this._choices.rock.available = true;
|
||||
this._choices.iron.available = true;
|
||||
}
|
||||
|
||||
if (neighbor.selected === 'copper') {
|
||||
this._choices.rock.available = true;
|
||||
this._choices.copper.available = true;
|
||||
}
|
||||
})
|
||||
|
||||
if (this._point.y < 32) {
|
||||
this._choices.iron.available = false;
|
||||
}
|
||||
if (this._point.y < 64) {
|
||||
this._choices.copper.available = false;
|
||||
this._choices.dirt.available = true;
|
||||
this._choices.rock.available = true;
|
||||
}
|
||||
}
|
||||
|
||||
rescore(): number {
|
||||
if (this._selected) {
|
||||
return 0;
|
||||
}
|
||||
this._calculateAvailable();
|
||||
|
||||
this.score = Object.values(this._choices).reduce((count, choice) => {
|
||||
return choice.available ? count + 1 : count;
|
||||
}, 0);
|
||||
|
||||
this._text.text = this.score;
|
||||
return this.score;
|
||||
}
|
||||
|
||||
select(): void {
|
||||
|
||||
//const available = Object.entries(this._choices).filter((choice) => choice[1].available);
|
||||
//this._selected = shuffle(available)[0][0] as keyof typeof tileData;
|
||||
const available = Object.entries(this._choices).filter((choice) => choice[1].available) as [keyof typeof TileTypes, TileData][];
|
||||
|
||||
const weightedAvailable = available.map(([tileType, tileData]) => {
|
||||
const weightedEntry = {
|
||||
type: tileType,
|
||||
weight: 4
|
||||
};
|
||||
|
||||
if (tileType === 'grass') {
|
||||
weightedEntry.weight = 8;
|
||||
}
|
||||
else if (tileType === 'dirt') {
|
||||
if (this._point.y === 0) {
|
||||
weightedEntry.weight = 2;
|
||||
} else {
|
||||
weightedEntry.weight += 20 - Math.floor(((Math.min(this._point.y, 63) / 64) * 20) + 3);
|
||||
}
|
||||
}
|
||||
else if (tileType === 'iron') {
|
||||
weightedEntry.weight = 3;
|
||||
}
|
||||
else if (tileType === 'copper') {
|
||||
weightedEntry.weight = 1;
|
||||
}
|
||||
|
||||
return weightedEntry;
|
||||
});
|
||||
|
||||
const totalWeight = weightedAvailable.reduce((weight, avail) => weight + avail.weight, 0);
|
||||
let pick = Math.floor(Math.random() * totalWeight)
|
||||
|
||||
for (let i = 0; i < weightedAvailable.length; i++) {
|
||||
if (pick < weightedAvailable[i].weight) {
|
||||
this._selected = weightedAvailable[i].type;
|
||||
break;
|
||||
}
|
||||
pick -= weightedAvailable[i].weight;
|
||||
}
|
||||
if (this._selected === null) {
|
||||
throw new Error('Selection not done');
|
||||
}
|
||||
|
||||
this._graphic.clear();
|
||||
this._graphic.rect(0, 0, Tile.size.x, Tile.size.y).fill({ color: this._choices[this._selected].colour });
|
||||
this._text.text = "";
|
||||
|
||||
this.neighbors.forEach((neighbor) => neighbor.rescore());
|
||||
}
|
||||
|
||||
get selected() {
|
||||
return this._selected;
|
||||
}
|
||||
}
|
||||
41
src/games/games/TestGame/TestGameApp.ts
Normal file
41
src/games/games/TestGame/TestGameApp.ts
Normal file
@@ -0,0 +1,41 @@
|
||||
import BaseGameApp from '@/core/BaseGameApp/BaseGameApp';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Control from '@/control/Control';
|
||||
|
||||
import Player from './components/Player/Player';
|
||||
import Trees from './components/Trees';
|
||||
import Walls from './components/Walls/Walls';
|
||||
|
||||
/**
|
||||
* A test "game" to start generating useful examples, building up classes as needed etc
|
||||
*/
|
||||
class TestGameApp extends BaseGameApp {
|
||||
private _player!: Player;
|
||||
private _control: Control;
|
||||
|
||||
|
||||
constructor(canvas: HTMLCanvasElement | null) {
|
||||
super(canvas);
|
||||
this._control = new Control();
|
||||
}
|
||||
|
||||
protected async _start(canvas: HTMLCanvasElement): Promise<void> {
|
||||
await super._start(canvas);
|
||||
Registry.register('Control', this._control);
|
||||
this._viewport.addChild(new Trees({ numberOfTrees: 200 }));
|
||||
this._player = this._viewport.addChild(new Player());
|
||||
this._viewport.addChild(new Walls());
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the logic of the game
|
||||
*
|
||||
* @param timeDelta - The time difference since the last update (in ms)
|
||||
*/
|
||||
protected async _update(timeDelta: number): Promise<void> {
|
||||
this._player.update(timeDelta);
|
||||
await super._update(timeDelta);
|
||||
}
|
||||
}
|
||||
|
||||
export default TestGameApp;
|
||||
24
src/games/games/TestGame/TestGameWrapper.tsx
Normal file
24
src/games/games/TestGame/TestGameWrapper.tsx
Normal file
@@ -0,0 +1,24 @@
|
||||
import React, { useEffect, useRef } from 'react';
|
||||
import TestGameApp from './TestGameApp';
|
||||
|
||||
/**
|
||||
* The wrapper for Test Game so it can be dynamically loaded with the WebGL hook
|
||||
*/
|
||||
function TestGameWrapper(): React.ReactElement {
|
||||
const canvas = useRef<HTMLCanvasElement>(null);
|
||||
const gameCreated = useRef<boolean>(false);
|
||||
|
||||
useEffect(() => {
|
||||
if (!gameCreated.current) {
|
||||
console.log('Creating game');
|
||||
gameCreated.current = true;
|
||||
new TestGameApp(canvas.current);
|
||||
}
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<canvas ref={canvas} />
|
||||
);
|
||||
}
|
||||
|
||||
export default TestGameWrapper;
|
||||
132
src/games/games/TestGame/components/Player/Player.ts
Normal file
132
src/games/games/TestGame/components/Player/Player.ts
Normal file
@@ -0,0 +1,132 @@
|
||||
import Collidable from '@/control/Collidable';
|
||||
import Rapier from '@/utils/Rapier';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Vector from '@/utils/Vector';
|
||||
import Container from '@/visual/Container';
|
||||
import Graphics from '@/visual/Graphics';
|
||||
|
||||
import BaseAttack from './attack/BaseAttack';
|
||||
import Forward from './attack/Forward';
|
||||
|
||||
import type { Viewport } from '@/visual/pixi';
|
||||
import type Control from '@/control/Control';
|
||||
import { assign } from 'radash';
|
||||
|
||||
type PlayerSettings = ConstructorParameters<typeof Collidable>[0]
|
||||
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Player extends Collidable {
|
||||
private _control: Control;
|
||||
private _characterGraphics: Graphics;
|
||||
|
||||
private _attacks: BaseAttack[] = [];
|
||||
private _rapier: Rapier;
|
||||
private _collider: InstanceType<Rapier['rapier']['Collider']>;
|
||||
private _characterController: InstanceType<Rapier['rapier']['KinematicCharacterController']>;
|
||||
|
||||
constructor(settings?: PlayerSettings) {
|
||||
super(assign(structuredClone(settings ?? {}), {
|
||||
position: {
|
||||
x: 960,
|
||||
y: 540
|
||||
}
|
||||
}));
|
||||
const viewport = Registry.fetch<Viewport>('Viewport');
|
||||
this._rapier = Registry.fetch<Rapier>('Rapier');
|
||||
this._control = Registry.fetch<Control>('Control');
|
||||
|
||||
this._characterGraphics = viewport.addChild(new Graphics());
|
||||
this._characterGraphics.setStrokeStyle({
|
||||
color: 0x00DD00,
|
||||
width: 1
|
||||
}).regularPoly(-10, -10, 20, 3).fill(0x00AA00).stroke();
|
||||
this._characterGraphics.pivot.set(-10, -10);
|
||||
this.addChild(this._characterGraphics);
|
||||
|
||||
viewport.follow(this, { radius: 250 });
|
||||
viewport.addChild(this);
|
||||
|
||||
const projectileContainer = new Container();
|
||||
viewport.addChild(projectileContainer);
|
||||
const forwardAttack = new Forward(projectileContainer);
|
||||
this._attacks.push(forwardAttack);
|
||||
this.addChild(forwardAttack);
|
||||
|
||||
const trianglePoints = {
|
||||
a: new Vector(0, -20),
|
||||
b: new Vector(10 * Math.sqrt(3), 10),
|
||||
c: new Vector(-10 * Math.sqrt(3), 10)
|
||||
};
|
||||
this._collider = this._rapier.createCollider(this, 'triangle', trianglePoints);
|
||||
this._collider.setRestitution(0);
|
||||
this._collider.setTranslation(this.position);
|
||||
|
||||
this._rapier.addColliderMemberGroups(this._collider, 'player');
|
||||
this._rapier.addColliderFilterGroups(this._collider, 'enemy', 'enemyProjectile', 'wall');
|
||||
|
||||
this._characterController = this._rapier.world.createCharacterController(0.01);
|
||||
|
||||
}
|
||||
|
||||
update(timeDelta: number): void {
|
||||
let impulse = new Vector(0, 0);
|
||||
let speed = 250;
|
||||
|
||||
if (this._control.isDown('up')) {
|
||||
impulse.y -= 1;
|
||||
}
|
||||
if (this._control.isDown('down')) {
|
||||
impulse.y += 1;
|
||||
}
|
||||
if (this._control.isDown('left')) {
|
||||
impulse.x -= 1;
|
||||
}
|
||||
if (this._control.isDown('right')) {
|
||||
impulse.x += 1;
|
||||
}
|
||||
if (this._control.isDown('shift')) {
|
||||
speed *= 4;
|
||||
}
|
||||
|
||||
if (impulse.magnitude() > 0) {
|
||||
const normImpulse = impulse.normalize();
|
||||
this.rotation = Math.atan2(normImpulse.y, normImpulse.x) - Math.atan2(1, 0) + Math.PI;
|
||||
impulse = impulse.normalize().multiplyScalar(speed);
|
||||
}
|
||||
|
||||
this._characterController.computeColliderMovement(
|
||||
this._collider,
|
||||
impulse.multiplyScalar(timeDelta)
|
||||
);
|
||||
|
||||
const correctedMovement = this._characterController.computedMovement();
|
||||
this.position.add(correctedMovement);
|
||||
// console.log('impulse', impulse);
|
||||
// console.log('corrected', correctedMovement)
|
||||
//this._collider.setTranslation(this.position);
|
||||
|
||||
|
||||
if (this._control.isDown(' ')) {
|
||||
const modifiedRotation = this.rotation - (Math.PI / 2);
|
||||
const currentVector = new Vector(Math.cos(modifiedRotation), Math.sin(modifiedRotation));
|
||||
this._attacks[0].fire({
|
||||
playerVector: currentVector
|
||||
});
|
||||
}
|
||||
|
||||
this._attacks.forEach((attack) => {
|
||||
attack.update(timeDelta);
|
||||
});
|
||||
}
|
||||
|
||||
collide(collided: Collidable, colliding: boolean): void {
|
||||
if (!colliding) {
|
||||
console.log('player no longer colliding');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default Player;
|
||||
@@ -0,0 +1,20 @@
|
||||
import Container from '../../../../../lib/visual/Container';
|
||||
import type Vector from '../../../../../lib/utils/Vector';
|
||||
|
||||
type fireState = {
|
||||
playerVector: Vector
|
||||
}
|
||||
|
||||
abstract class BaseAttack extends Container {
|
||||
protected _projectileContainer: Container;
|
||||
|
||||
constructor(projectileContainer: Container) {
|
||||
super();
|
||||
this._projectileContainer = projectileContainer;
|
||||
}
|
||||
abstract fire(state: fireState): void;
|
||||
abstract update(timeDelta: number): void;
|
||||
}
|
||||
|
||||
|
||||
export default BaseAttack;
|
||||
159
src/games/games/TestGame/components/Player/attack/Forward.ts
Normal file
159
src/games/games/TestGame/components/Player/attack/Forward.ts
Normal file
@@ -0,0 +1,159 @@
|
||||
import Collidable from '@/control/Collidable';
|
||||
import Pool from '@/utils/Pool';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Vector from '@/utils/Vector';
|
||||
import Graphics from '@/visual/Graphics';
|
||||
|
||||
import BaseAttack from './BaseAttack';
|
||||
|
||||
import type Rapier from '@/utils/Rapier';
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class ForwardProjectile extends Collidable {
|
||||
private _speed: number = 600;
|
||||
private _size: number = 5;
|
||||
private _graphic: Graphics;
|
||||
|
||||
private _lifeTime: {
|
||||
lifeTime: number,
|
||||
lifeTimeRemaining: number
|
||||
} = {
|
||||
lifeTime: 2500,
|
||||
lifeTimeRemaining: 0
|
||||
};
|
||||
private _collider!: InstanceType<Rapier['rapier']['Collider']>;
|
||||
private _rigidBody!: InstanceType<Rapier['rapier']['RigidBody']>;
|
||||
private _rapier: Rapier;
|
||||
private _alive: boolean = true;
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
this._rapier = Registry.fetch<Rapier>('Rapier');
|
||||
this._graphic = new Graphics();
|
||||
this._graphic.circle(this._size / 2, this._size / 2, this._size).fill(0xAA0000);
|
||||
this.addChild(this._graphic);
|
||||
this.pivot.set(this._size / 2, this._size / 2);
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
alive(): boolean {
|
||||
return this._lifeTime.lifeTimeRemaining > 0 && this._alive;
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
fire(vector: Vector): void {
|
||||
this._alive = true;
|
||||
this._addPhysics();
|
||||
this._rigidBody.setTranslation(this.position, true);
|
||||
this._rigidBody.setLinvel(vector.multiplyScalar(this._speed), true);
|
||||
this._lifeTime.lifeTimeRemaining = this._lifeTime.lifeTime;
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param timeDelta - TODO
|
||||
*/
|
||||
update(timeDelta: number): void {
|
||||
this.position.copyFrom(this._rigidBody.translation());
|
||||
|
||||
if (this._lifeTime.lifeTimeRemaining > 0) {
|
||||
this._lifeTime.lifeTimeRemaining = Math.max(0, this._lifeTime.lifeTimeRemaining - timeDelta);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets called when we've collided with something.
|
||||
* Use to kill the projectile.
|
||||
*
|
||||
* @param collided - The Collidable this projectile has hit
|
||||
* @param colliding - Are we currently colliding?
|
||||
*/
|
||||
collide(collided: Collidable, colliding: boolean): void {
|
||||
if (colliding) {
|
||||
this._alive = false;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
private _addPhysics(): void {
|
||||
this._rigidBody = this._rapier.createRigidBody(this, 'Dynamic', false, true);
|
||||
this._collider = this._rapier.createCollider(this, 'ball', { radius: this._size }, this._rigidBody);
|
||||
this._collider.setRestitution(0);
|
||||
this._rapier.addColliderMemberGroups(this._collider, 'playerProjectile');
|
||||
this._rapier.addColliderFilterGroups(this._collider, 'enemy', 'wall');
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
removePhysics(): void {
|
||||
this._rapier.removeRigidBody(this._rigidBody);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Forward extends BaseAttack {
|
||||
private _projectilePool: Pool<ForwardProjectile> = new Pool(ForwardProjectile, 50);
|
||||
private _activeProjectiles: ForwardProjectile[] = [];
|
||||
private _coolDown: {
|
||||
coolDown: number,
|
||||
coolDownRemaining: number
|
||||
} = {
|
||||
coolDown: 250,
|
||||
coolDownRemaining: 0
|
||||
};
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
fire(state: Parameters<BaseAttack['fire']>[0]): void {
|
||||
if (this._coolDown.coolDownRemaining > 0) {
|
||||
return;
|
||||
}
|
||||
const newBullet = this._projectilePool.allocate();
|
||||
|
||||
const newPoint = this._projectileContainer.toLocal(new Vector(0, 0), this);
|
||||
newBullet.position.copyFrom(newPoint);
|
||||
this._projectileContainer.addChild(newBullet);
|
||||
this._activeProjectiles.push(newBullet);
|
||||
|
||||
newBullet.fire(state.playerVector.clone());
|
||||
|
||||
this._coolDown.coolDownRemaining = this._coolDown.coolDown;
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
update(timeDelta: number): void {
|
||||
if (this._coolDown.coolDownRemaining > 0) {
|
||||
this._coolDown.coolDownRemaining = Math.max(0, this._coolDown.coolDownRemaining - timeDelta);
|
||||
}
|
||||
|
||||
this._activeProjectiles = this._activeProjectiles.filter((projectile) => {
|
||||
projectile.update(timeDelta);
|
||||
const alive = projectile.alive();
|
||||
if (!alive) {
|
||||
projectile.removePhysics();
|
||||
this._projectileContainer.removeChild(projectile);
|
||||
this._projectilePool.release(projectile);
|
||||
}
|
||||
return alive;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export default Forward;
|
||||
|
||||
31
src/games/games/TestGame/components/Trees.ts
Normal file
31
src/games/games/TestGame/components/Trees.ts
Normal file
@@ -0,0 +1,31 @@
|
||||
import Pool from '@/utils/Pool';
|
||||
import Container from '@/visual/Container';
|
||||
import Graphics from '@/visual/Graphics';
|
||||
import { PIXI } from '@/visual/pixi';
|
||||
|
||||
type TreesSettings = ConstructorParameters<typeof Container>[0] & {
|
||||
numberOfTrees: number
|
||||
}
|
||||
|
||||
class Trees extends Container {
|
||||
private readonly _allTrees: Graphics[] = new Array<Graphics>(200);
|
||||
private readonly _treePool: Pool<Graphics>;
|
||||
constructor(settings: TreesSettings) {
|
||||
super(settings);
|
||||
this._treePool = new Pool(Graphics, settings.numberOfTrees);
|
||||
|
||||
for (let i = 0; i < settings.numberOfTrees; i++) {
|
||||
const tree = this.addChild(this._treePool.allocate());
|
||||
const treeColour = ((Math.random() * 80) + 70);
|
||||
tree.regularPoly(-10, 10, 20, 3).fill({ color: new PIXI.Color([0, (treeColour - 10) / 255, 0]) });
|
||||
tree.regularPoly(-10, 0, 20, 3).fill({ color: new PIXI.Color([0, treeColour / 255, 0]) });
|
||||
tree.regularPoly(-10, -10, 20, 3).fill({ color: new PIXI.Color([0, (treeColour + 10) / 255, 0]) });
|
||||
tree.position.set(Math.random() * 1920, Math.random() * 1080);
|
||||
tree.cullable = true;
|
||||
this._allTrees.push(tree);
|
||||
}
|
||||
this.cullable = true;
|
||||
}
|
||||
}
|
||||
|
||||
export default Trees;
|
||||
76
src/games/games/TestGame/components/Walls/Walls.ts
Normal file
76
src/games/games/TestGame/components/Walls/Walls.ts
Normal file
@@ -0,0 +1,76 @@
|
||||
import Collidable from '@/control/Collidable';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Container from '@/visual/Container';
|
||||
import Graphics from '@/visual/Graphics';
|
||||
import { PIXI } from '@/visual/pixi';
|
||||
|
||||
import type Rapier from '@/utils/Rapier';
|
||||
|
||||
type WallsSettings = ConstructorParameters<typeof Container>[0] & {
|
||||
numberOfTrees: number
|
||||
}
|
||||
|
||||
type wallData = {
|
||||
graphic: Graphics,
|
||||
collider: InstanceType<Rapier['rapier']['Collider']>,
|
||||
rigidBody: InstanceType<Rapier['rapier']['RigidBody']>,
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Walls extends Collidable {
|
||||
private _rapier: Rapier;
|
||||
private _walls: wallData[] = [];
|
||||
|
||||
constructor(settings?: WallsSettings) {
|
||||
super(settings);
|
||||
this._rapier = Registry.fetch<Rapier>('Rapier');
|
||||
this._walls.push(this._createWall(10, 1110, -10, 540));
|
||||
this._walls.push(this._createWall(10, 1110, 1930, 540));
|
||||
this._walls.push(this._createWall(1950, 10, 960, -10));
|
||||
this._walls.push(this._createWall(1950, 10, 960, 1090));
|
||||
|
||||
this._walls.forEach((wall) => {
|
||||
this.addChild(wall.graphic);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param width - TODO
|
||||
* @param height
|
||||
* @param x
|
||||
* @param y
|
||||
*/
|
||||
private _createWall(width: number, height: number, x: number, y: number): wallData {
|
||||
const wall = new Graphics();
|
||||
wall.rect(-width / 2, -height / 2, width, height).fill({ color: new PIXI.Color([0, 0, 0]) });
|
||||
wall.position.set(x, y);
|
||||
|
||||
|
||||
const rigidBody = this._rapier.createRigidBody(this, 'Fixed');
|
||||
const collider = this._rapier.createCollider(this, 'cuboid', { halfHeight: height / 2, halfWidth: width / 2 }, rigidBody);
|
||||
collider.setRestitution(0);
|
||||
|
||||
rigidBody.setTranslation(this.position.add({ x, y }), true);
|
||||
|
||||
this._rapier.addColliderMemberGroups(collider, 'wall');
|
||||
this._rapier.addColliderFilterGroups(collider, 'player', 'enemy', 'enemyProjectile', 'playerProjectile');
|
||||
|
||||
return {
|
||||
graphic: wall,
|
||||
collider,
|
||||
rigidBody
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
collide(collided: Collidable, colliding: boolean): void {
|
||||
}
|
||||
}
|
||||
|
||||
export default Walls;
|
||||
7
src/games/lib/control/Collidable.ts
Normal file
7
src/games/lib/control/Collidable.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import Container from '@/visual/Container';
|
||||
|
||||
abstract class Collidable extends Container {
|
||||
abstract collide(collided: Collidable, colliding: boolean): void;
|
||||
}
|
||||
|
||||
export default Collidable;
|
||||
87
src/games/lib/control/Control.ts
Normal file
87
src/games/lib/control/Control.ts
Normal file
@@ -0,0 +1,87 @@
|
||||
type state = 'down' | 'up';
|
||||
|
||||
// - TODO - Pull this from the actual game creating the controls
|
||||
const GameControls = {
|
||||
down: 'down',
|
||||
up: 'up',
|
||||
left: 'left',
|
||||
right: 'right',
|
||||
shift: 'shift',
|
||||
' ': ' ',
|
||||
} as const;
|
||||
|
||||
/**
|
||||
* Abstraction for game controls, the game should say what controls it expects and then we can remap the actual controls separately.
|
||||
* i.e. Both "ArrowDown" and "Down" from the keyboard listener should be the games "down" event.
|
||||
* Also handles when the keys are pressed or not.
|
||||
*/
|
||||
class Control {
|
||||
readonly gameControls = GameControls;
|
||||
private _controlMap: { [key: string]: keyof typeof GameControls } = {
|
||||
ArrowDown: GameControls.down,
|
||||
Down: GameControls.down,
|
||||
ArrowUp: GameControls.up,
|
||||
Up: GameControls.up,
|
||||
ArrowLeft: GameControls.left,
|
||||
Left: GameControls.left,
|
||||
ArrowRight: GameControls.right,
|
||||
Right: GameControls.right,
|
||||
Shift: GameControls.shift,
|
||||
' ': GameControls[' '],
|
||||
};
|
||||
|
||||
private _controlState: Map<keyof typeof GameControls, {
|
||||
state: state,
|
||||
|
||||
consumed: boolean
|
||||
}> = new Map();
|
||||
|
||||
constructor() {
|
||||
this._setKeys();
|
||||
window.addEventListener('keydown', (event) => {
|
||||
if (this._controlState.get(this._controlMap[event.key])?.state !== 'down') {
|
||||
this._controlState.set(this._controlMap[event.key], { state: 'down', consumed: false });
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener('keyup', (event) => {
|
||||
if (this._controlState.get(this._controlMap[event.key])?.state !== 'up') {
|
||||
this._controlState.set(this._controlMap[event.key], { state: 'up', consumed: false });
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
private _setKeys(): void {
|
||||
Object.keys(GameControls).forEach((key) => {
|
||||
this._controlState.set(key as keyof typeof GameControls, { state: 'up', consumed: false });
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param key - TODO
|
||||
*/
|
||||
isDown(key: keyof typeof GameControls): boolean {
|
||||
return this._controlState.get(key)?.state === 'down';
|
||||
}
|
||||
|
||||
/**
|
||||
* Consume a down key event once
|
||||
*
|
||||
* @param key - TODO
|
||||
*/
|
||||
onceDown(key: keyof typeof GameControls): boolean {
|
||||
const keyState = this._controlState.get(key);
|
||||
if (keyState && keyState.state === 'down' && !keyState.consumed) {
|
||||
keyState.consumed = true;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export default Control;
|
||||
96
src/games/lib/core/BaseGameApp/BaseGameApp.ts
Normal file
96
src/games/lib/core/BaseGameApp/BaseGameApp.ts
Normal file
@@ -0,0 +1,96 @@
|
||||
import { PIXI, Viewport } from '@/visual/pixi';
|
||||
import Text from '@/visual/Text';
|
||||
import Rapier from '@/utils/Rapier';
|
||||
import Registry from '@/utils/Registry';
|
||||
import Ticker from '@/utils/Ticker';
|
||||
import Vector from '@/utils/Vector';
|
||||
import config from './BaseGameAppConfig';
|
||||
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class BaseGameApp {
|
||||
protected readonly _app: PIXI.Application;
|
||||
protected readonly _ticker: Ticker = new Ticker();
|
||||
protected _fps: Text = new Text(config.fps);
|
||||
protected _viewport!: Viewport;
|
||||
protected _rapier!: Rapier;
|
||||
|
||||
constructor(canvas: HTMLCanvasElement | null) {
|
||||
if (canvas === null) {
|
||||
throw new Error('No canvas');
|
||||
}
|
||||
|
||||
this._app = new PIXI.Application();
|
||||
|
||||
void this._start(canvas);
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
protected async _start(canvas: HTMLCanvasElement): Promise<void> {
|
||||
await this._app.init({
|
||||
backgroundColor: 0x999999,
|
||||
canvas: canvas,
|
||||
antialias: true,
|
||||
resizeTo: canvas.parentElement as HTMLElement
|
||||
});
|
||||
|
||||
this._app.ticker.autoStart = false;
|
||||
this._app.ticker.stop();
|
||||
|
||||
this._viewport = new Viewport({
|
||||
screenWidth: this._app.canvas.width,
|
||||
screenHeight: this._app.canvas.height,
|
||||
worldWidth: 1920,
|
||||
worldHeight: 1080,
|
||||
passiveWheel: false,
|
||||
noTicker: true,
|
||||
events: this._app.renderer.events
|
||||
});
|
||||
Registry.register('Viewport', this._viewport);
|
||||
this._rapier = new Rapier(new Vector(0, 0));
|
||||
Registry.register('Rapier', this._rapier);
|
||||
|
||||
this._viewport.ensureVisible(0, 0, 1920, 1080, true);
|
||||
this._viewport.fitWorld(true);
|
||||
this._viewport.drag();
|
||||
|
||||
this._app.stage.addChild(this._viewport);
|
||||
this._app.stage.addChild(this._fps);
|
||||
|
||||
await this._rapier.setup();
|
||||
|
||||
this._ticker.ticker(1000 / 60, this._update.bind(this), this._updateComplete.bind(this));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the logic of the game
|
||||
* - TODO - Figure out if this should be called before or after game updates
|
||||
*
|
||||
* @param timeDelta - The time difference since the last update (in ms)
|
||||
*/
|
||||
protected async _update(timeDelta: number): Promise<void> {
|
||||
this._rapier.debugRender();
|
||||
this._viewport.update(timeDelta);
|
||||
this._rapier.update();
|
||||
this._fps.text = this._ticker.currentTicksPerSecond;
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
/**
|
||||
* When the update is complete, kick off a render
|
||||
*
|
||||
* @param updated - Was there actually an update in the last raf?
|
||||
*/
|
||||
protected async _updateComplete(updated: boolean): Promise<void> {
|
||||
this._viewport.resize(this._app.canvas.width, this._app.canvas.height);
|
||||
this._viewport.fitWorld(true);
|
||||
this._app.renderer.render(this._app.stage);
|
||||
return Promise.resolve();
|
||||
}
|
||||
}
|
||||
|
||||
export default BaseGameApp;
|
||||
10
src/games/lib/core/BaseGameApp/BaseGameAppConfig.ts
Normal file
10
src/games/lib/core/BaseGameApp/BaseGameAppConfig.ts
Normal file
@@ -0,0 +1,10 @@
|
||||
const BaseGameAppConfig = {
|
||||
fps: {
|
||||
position: {
|
||||
x: 20,
|
||||
y: 20
|
||||
}
|
||||
}
|
||||
} as const;
|
||||
|
||||
export default BaseGameAppConfig;
|
||||
31
src/games/lib/utils/Pool.ts
Normal file
31
src/games/lib/utils/Pool.ts
Normal file
@@ -0,0 +1,31 @@
|
||||
import { ObjectPoolFactory } from '@pixi-essentials/object-pool';
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Pool<T> {
|
||||
private _pool: ObjectPoolFactory<T>;
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
constructor(ctor: new (...args: any[]) => T, reserve: number) {
|
||||
// Unsure why this needs the cast, probably because of the generic
|
||||
this._pool = ObjectPoolFactory.build(ctor) as ObjectPoolFactory<T>;
|
||||
this._pool.reserve(reserve);
|
||||
this._pool.startGC();
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
allocate(): T {
|
||||
return this._pool.allocate();
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
release(object: T): void {
|
||||
this._pool.release(object);
|
||||
}
|
||||
}
|
||||
|
||||
export default Pool;
|
||||
223
src/games/lib/utils/Rapier.ts
Normal file
223
src/games/lib/utils/Rapier.ts
Normal file
@@ -0,0 +1,223 @@
|
||||
import StoredPromise from './StoredPromise';
|
||||
import Vector from './Vector';
|
||||
import Collidable from '../control/Collidable';
|
||||
import _rapier from '@dimforge/rapier2d-compat';
|
||||
import Graphics from '@/visual/Graphics';
|
||||
import Registry from '@/utils/Registry';
|
||||
import { PIXI, type Viewport } from '@/visual/pixi';
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
* https://rapier.rs/docs/user_guides/javascript/colliders#overview
|
||||
*/
|
||||
type colliderTypes = {
|
||||
ball: {
|
||||
radius: number
|
||||
},
|
||||
cuboid: {
|
||||
halfHeight: number,
|
||||
halfWidth: number
|
||||
},
|
||||
capsule: {
|
||||
halfHeight: number,
|
||||
radius: number
|
||||
},
|
||||
triangle: {
|
||||
a: Vector,
|
||||
b: Vector,
|
||||
c: Vector
|
||||
}
|
||||
}
|
||||
|
||||
const colliderGroups = {
|
||||
'wall': 0b0000_0000_0000_0001,
|
||||
'player': 0b0000_0000_0001_0000,
|
||||
'enemy': 0b0000_0000_0010_0000,
|
||||
'playerProjectile': 0b0000_0001_0000_0000,
|
||||
'enemyProjectile': 0b0000_0010_0000_0000,
|
||||
} as const;
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Rapier {
|
||||
private _settingUp!: StoredPromise<void>;
|
||||
private _world!: _rapier.World;
|
||||
private _eventQueue!: _rapier.EventQueue;
|
||||
private _rigidBodyMap: Map<number, Collidable> = new Map();
|
||||
private _colliderMap: Map<number, Collidable> = new Map();
|
||||
private _debugLines: Graphics;
|
||||
|
||||
constructor(gravity: Vector) {
|
||||
void this._setup(gravity);
|
||||
this._debugLines = new Graphics();
|
||||
}
|
||||
|
||||
get rapier(): typeof _rapier {
|
||||
return _rapier;
|
||||
}
|
||||
|
||||
get world(): _rapier.World {
|
||||
return this._world;
|
||||
}
|
||||
|
||||
/**
|
||||
* Needed as rapier2d is a webasm module that needs to be async imported directly
|
||||
*/
|
||||
private async _setup(gravity: Vector): Promise<void> {
|
||||
this._settingUp = new StoredPromise();
|
||||
await this.rapier.init()
|
||||
// - TODO - Change integration params dt to ticker speed
|
||||
this._world = new this.rapier.World(gravity);
|
||||
this._eventQueue = new this.rapier.EventQueue(true);
|
||||
|
||||
const viewport = Registry.fetch<Viewport>('Viewport');
|
||||
viewport.addChild(this._debugLines);
|
||||
|
||||
this._settingUp.resolve();
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
async setup(): Promise<void> {
|
||||
await this._settingUp.promise;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
createRigidBody(container: Collidable, type: keyof typeof _rapier.RigidBodyType, sleep: boolean = true, CCD: boolean = false): _rapier.RigidBody {
|
||||
const rigidBodyDesc = new this.rapier.RigidBodyDesc(this.rapier.RigidBodyType[type])
|
||||
.setCanSleep(sleep)
|
||||
.setCcdEnabled(CCD);
|
||||
|
||||
const rigidBody = this._world.createRigidBody(rigidBodyDesc);
|
||||
this._rigidBodyMap.set(rigidBody.handle, container);
|
||||
return rigidBody;
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
createCollider<T extends keyof colliderTypes, U extends colliderTypes[T]>(container: Collidable, type: T, settings: U, rigidBody?: _rapier.RigidBody): _rapier.Collider {
|
||||
let colliderDesc: _rapier.ColliderDesc;
|
||||
if (type === 'ball') {
|
||||
const castSettings = (settings as colliderTypes['ball']);
|
||||
colliderDesc = new this.rapier.ColliderDesc(new this.rapier.Ball(castSettings.radius));
|
||||
} else if (type === 'capsule') {
|
||||
const castSettings = (settings as colliderTypes['capsule']);
|
||||
colliderDesc = new this.rapier.ColliderDesc(new this.rapier.Capsule(castSettings.halfHeight, castSettings.radius));
|
||||
} else if (type === 'cuboid') {
|
||||
const castSettings = (settings as colliderTypes['cuboid']);
|
||||
colliderDesc = new this.rapier.ColliderDesc(new this.rapier.Cuboid(castSettings.halfWidth, castSettings.halfHeight));
|
||||
} else if (type === 'triangle') {
|
||||
const castSettings = (settings as colliderTypes['triangle']);
|
||||
colliderDesc = new this.rapier.ColliderDesc(new this.rapier.Triangle(castSettings.a, castSettings.b, castSettings.c));
|
||||
} else {
|
||||
throw new Error(`Cannot create collider of type ${type}`);
|
||||
}
|
||||
colliderDesc.setActiveEvents(this.rapier.ActiveEvents.COLLISION_EVENTS);
|
||||
colliderDesc.setActiveCollisionTypes(this.rapier.ActiveCollisionTypes.DEFAULT);
|
||||
|
||||
const collider = this._world.createCollider(colliderDesc, rigidBody);
|
||||
collider.setCollisionGroups(0);
|
||||
collider.setFriction(0);
|
||||
|
||||
this._colliderMap.set(collider.handle, container);
|
||||
|
||||
return collider;
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
removeRigidBody(rigidBody: _rapier.RigidBody): void {
|
||||
if (rigidBody) {
|
||||
this._world.removeRigidBody(rigidBody);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
removeCollider(collider: _rapier.Collider): void {
|
||||
if (collider) {
|
||||
this._world.removeCollider(collider, true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the collider to member groups.
|
||||
* A member group is what groups we're in (i.e. so other groups can collide with us).
|
||||
*
|
||||
* @param collider - The collider to add the groups to
|
||||
* @param groups - The groups to add to
|
||||
*/
|
||||
addColliderMemberGroups(collider: _rapier.Collider, ...groups: (keyof typeof colliderGroups)[]): void {
|
||||
const bitmask = this._getColliderGroupsBitmask(groups) << 16;
|
||||
collider.setCollisionGroups(collider.collisionGroups() | bitmask);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the collider to filter groups.
|
||||
* A filter group is what groups we can collide with.
|
||||
*
|
||||
* @param collider - The collider to add the groups to
|
||||
* @param groups - The groups to add to
|
||||
*/
|
||||
addColliderFilterGroups(collider: _rapier.Collider, ...groups: (keyof typeof colliderGroups)[]): void {
|
||||
const bitmask = this._getColliderGroupsBitmask(groups);
|
||||
collider.setCollisionGroups(collider.collisionGroups() | bitmask);
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
private _getColliderGroupsBitmask(groups: (keyof typeof colliderGroups)[]): number {
|
||||
return groups.reduce((bitmask, group) => {
|
||||
return bitmask | colliderGroups[group];
|
||||
}, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
update(): void {
|
||||
this._world.step(this._eventQueue);
|
||||
this._eventQueue.drainCollisionEvents((handle1, handle2, colliding) => {
|
||||
const container1 = this._colliderMap.get(handle1);
|
||||
const container2 = this._colliderMap.get(handle2);
|
||||
if (container1 && container2) {
|
||||
container1.collide(container2, colliding);
|
||||
container2.collide(container1, colliding);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
debugRender(): void {
|
||||
const { vertices, colors } = this._world.debugRender();
|
||||
|
||||
this._debugLines.clear();
|
||||
|
||||
for (let i = 0; i < vertices.length / 4; i += 1) {
|
||||
let color = new PIXI.Color([
|
||||
colors[i * 8],
|
||||
colors[i * 8 + 1],
|
||||
colors[i * 8 + 2],
|
||||
]);
|
||||
this._debugLines.setStrokeStyle({
|
||||
color: color,
|
||||
width: 2,
|
||||
alignment: 0.5,
|
||||
})
|
||||
this._debugLines.moveTo(vertices[i * 4], vertices[i * 4 + 1]);
|
||||
this._debugLines.lineTo(vertices[i * 4 + 2], vertices[i * 4 + 3]);
|
||||
this._debugLines.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default Rapier;
|
||||
32
src/games/lib/utils/Registry.ts
Normal file
32
src/games/lib/utils/Registry.ts
Normal file
@@ -0,0 +1,32 @@
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class Registry {
|
||||
static _objects: Map<string, unknown> = new Map();
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param name - TODO
|
||||
* @param obj - TODO
|
||||
*/
|
||||
static register<T>(name: string, obj: T): void {
|
||||
this._objects.set(name, obj);
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param name - TODO
|
||||
*/
|
||||
static fetch<T>(name: string): T {
|
||||
const obj = this._objects.get(name) as T;
|
||||
if (obj) {
|
||||
return obj;
|
||||
} else {
|
||||
throw new Error(`Cannot find ${name}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default Registry;
|
||||
31
src/games/lib/utils/StoredPromise.ts
Normal file
31
src/games/lib/utils/StoredPromise.ts
Normal file
@@ -0,0 +1,31 @@
|
||||
class StoredPromise<T = void> {
|
||||
promise: null | Promise<T>;
|
||||
private _resolve: null | (( value: T | PromiseLike<T> ) => void);
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
private _reject: null | (( reason?: any ) => void);
|
||||
constructor() {
|
||||
this.promise = new Promise<T>((resolve, reject) => {
|
||||
this._resolve = resolve;
|
||||
this._reject = reject;
|
||||
});
|
||||
}
|
||||
|
||||
resolve(value: T | PromiseLike<T>): void {
|
||||
this._resolve?.(value);
|
||||
this.clear();
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
||||
reject( reason?: any ): void {
|
||||
this._reject?.(reason);
|
||||
this.clear();
|
||||
}
|
||||
|
||||
clear(): void {
|
||||
this.promise = null;
|
||||
this._resolve = null;
|
||||
this._reject = null;
|
||||
}
|
||||
}
|
||||
|
||||
export default StoredPromise;
|
||||
75
src/games/lib/utils/Ticker.ts
Normal file
75
src/games/lib/utils/Ticker.ts
Normal file
@@ -0,0 +1,75 @@
|
||||
/**
|
||||
* A ticker class to call a callback on a set time\
|
||||
* Is catch-up tick based so will call update multiple times
|
||||
*/
|
||||
class Ticker {
|
||||
private _tickUpdateCb: (timeDelta: number) => Promise<void> = async () => {};
|
||||
private _tickCompleteCb: (updated: boolean) => Promise<void> = async () => {};
|
||||
private _voidUpdate: ( frameTime: number ) => void;
|
||||
private _tickCounter: number[] = [];
|
||||
private _tickTime = 0;
|
||||
private _lastFrameTime = 0;
|
||||
private _currentTotalDelta = 0;
|
||||
private _ticksPerSecond = 0;
|
||||
|
||||
constructor() {
|
||||
this._voidUpdate = (frameTime: number): void => {
|
||||
void this._update(frameTime);
|
||||
};
|
||||
}
|
||||
|
||||
get currentTicksPerSecond(): number {
|
||||
return this._ticksPerSecond;
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the ticker to update every tickTime\
|
||||
* Will use requestAnimationFrame and catch up if needed\
|
||||
* Use the tick callback for logic updates and the complete callback for visual representations of that logic
|
||||
*/
|
||||
ticker(tickTime: number, tickCb: (timeDelta: number) => Promise<void>, completeCb: (updated: boolean) => Promise<void>): void {
|
||||
this._tickTime = tickTime;
|
||||
this._lastFrameTime = performance.now();
|
||||
this._tickUpdateCb = tickCb;
|
||||
this._tickCompleteCb = completeCb;
|
||||
requestAnimationFrame(this._voidUpdate);
|
||||
}
|
||||
|
||||
/**
|
||||
* The update loop on raf, call the update multiple times to catch up, then call raf again
|
||||
*/
|
||||
private async _update(currentFrameTime: number): Promise<void> {
|
||||
const delta = currentFrameTime - this._lastFrameTime;
|
||||
this._lastFrameTime = currentFrameTime;
|
||||
this._currentTotalDelta += delta;
|
||||
|
||||
let updated = false;
|
||||
/**
|
||||
* - TODO - This min number probably needs to change, and reset the time differently
|
||||
* This way will reset on the next frame, do we want to allow a min frame for update/render purposes but run all the ticks?
|
||||
* Probably depends on the game.
|
||||
*/
|
||||
let ticks = Math.min(Math.floor(this._currentTotalDelta / this._tickTime), 100);
|
||||
this._currentTotalDelta = this._currentTotalDelta % this._tickTime;
|
||||
while (ticks > 0) {
|
||||
updated = true;
|
||||
ticks -= 1;
|
||||
await this._tickUpdateCb(this._tickTime);
|
||||
}
|
||||
|
||||
if (updated) {
|
||||
this._tickCounter.push(currentFrameTime);
|
||||
const minusOneSecond = currentFrameTime - 1000;
|
||||
while (this._tickCounter[0] < minusOneSecond) {
|
||||
this._tickCounter.shift();
|
||||
}
|
||||
|
||||
this._ticksPerSecond = this._tickCounter.length;
|
||||
}
|
||||
await this._tickCompleteCb(updated);
|
||||
|
||||
requestAnimationFrame(this._voidUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
export default Ticker;
|
||||
7
src/games/lib/utils/Vector.ts
Normal file
7
src/games/lib/utils/Vector.ts
Normal file
@@ -0,0 +1,7 @@
|
||||
import { PIXI } from '@/visual/pixi';
|
||||
|
||||
class Vector extends PIXI.Point {
|
||||
|
||||
}
|
||||
|
||||
export default Vector;
|
||||
9
src/games/lib/utils/pixi-object-pool.d.ts
vendored
Normal file
9
src/games/lib/utils/pixi-object-pool.d.ts
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
declare module '@pixi-essentials/object-pool' {
|
||||
class ObjectPoolFactory<T> {
|
||||
static build: (ctor: new (args: unknown[]) => T) => ObjectPoolFactory<T>;
|
||||
reserve: (reserve: number) => void;
|
||||
startGC: () => void;
|
||||
allocate: () => T;
|
||||
release: (obj: T) => void;
|
||||
}
|
||||
}
|
||||
23
src/games/lib/visual/Container.ts
Normal file
23
src/games/lib/visual/Container.ts
Normal file
@@ -0,0 +1,23 @@
|
||||
import Vector from '@/utils/Vector';
|
||||
import { PIXI } from './pixi';
|
||||
import { VisualBase, VisualBaseSettings } from './VisualBase';
|
||||
|
||||
type ContainerSettings = VisualBaseSettings;
|
||||
|
||||
class Container extends PIXI.Container {
|
||||
constructor(settings?: ContainerSettings) {
|
||||
super();
|
||||
VisualBase.applySettings(this, settings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Switch this container's parent to a new parent, keeping it's positioning
|
||||
*/
|
||||
addToNewParent(newParent: Container): void {
|
||||
const localPoint = newParent.toLocal(new Vector(0, 0), this);
|
||||
this.position.set(localPoint.x, localPoint.y);
|
||||
newParent.addChild(this);
|
||||
}
|
||||
}
|
||||
|
||||
export default Container;
|
||||
13
src/games/lib/visual/Graphics.ts
Normal file
13
src/games/lib/visual/Graphics.ts
Normal file
@@ -0,0 +1,13 @@
|
||||
import { PIXI } from './pixi';
|
||||
import { VisualBase, VisualBaseSettings } from './VisualBase';
|
||||
|
||||
type GraphicsSettings = VisualBaseSettings;
|
||||
|
||||
class Graphics extends PIXI.Graphics {
|
||||
constructor(settings?: GraphicsSettings ) {
|
||||
super();
|
||||
VisualBase.applySettings(this, settings);
|
||||
}
|
||||
}
|
||||
|
||||
export default Graphics;
|
||||
29
src/games/lib/visual/Text.ts
Normal file
29
src/games/lib/visual/Text.ts
Normal file
@@ -0,0 +1,29 @@
|
||||
import { assign } from 'radash';
|
||||
import { PIXI } from './pixi';
|
||||
import { VisualBase, VisualBaseSettings } from './VisualBase';
|
||||
|
||||
type TextSettings = VisualBaseSettings & {
|
||||
text?: string | number,
|
||||
style?: string
|
||||
}
|
||||
|
||||
class Text extends PIXI.Text {
|
||||
static styles: { [key: string]: (Partial<PIXI.TextStyle> | PIXI.TextStyle) } = {
|
||||
default: {
|
||||
fontSize: 16,
|
||||
fill: 0x000000,
|
||||
align: 'center',
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
constructor(settings?: TextSettings, style?: Partial<PIXI.TextStyle> | PIXI.TextStyle) {
|
||||
super({
|
||||
text: settings?.text,
|
||||
style: assign(Text.styles[settings?.style ?? 'default'], style ?? {})
|
||||
})
|
||||
VisualBase.applySettings(this, settings);
|
||||
}
|
||||
}
|
||||
|
||||
export default Text;
|
||||
93
src/games/lib/visual/VisualBase.ts
Normal file
93
src/games/lib/visual/VisualBase.ts
Normal file
@@ -0,0 +1,93 @@
|
||||
import { PIXI } from './pixi';
|
||||
|
||||
type pointOrNumber = {
|
||||
x: number,
|
||||
y: number
|
||||
} | number | undefined | PIXI.Point;
|
||||
|
||||
type VisualBaseSettings = {
|
||||
angle?: number,
|
||||
pivot?: pointOrNumber
|
||||
position?: {
|
||||
x: number,
|
||||
y: number
|
||||
},
|
||||
rotation?: number,
|
||||
scale?: pointOrNumber
|
||||
skew?: pointOrNumber,
|
||||
width?: number,
|
||||
height?: number,
|
||||
alpha?: number,
|
||||
visible?: boolean,
|
||||
interactive?: boolean,
|
||||
zIndex?: number
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*/
|
||||
class VisualBase {
|
||||
static applySettings<T extends PIXI.Container>(applyTo: T, settings?: VisualBaseSettings): void {
|
||||
if (settings?.angle) {
|
||||
applyTo.angle = settings.angle;
|
||||
}
|
||||
|
||||
if (settings?.position) {
|
||||
applyTo?.position.set(settings.position.x, settings.position.y);
|
||||
}
|
||||
|
||||
if (settings?.rotation) {
|
||||
applyTo.rotation = settings.rotation;
|
||||
}
|
||||
|
||||
if (settings?.interactive) {
|
||||
applyTo.interactive = settings.interactive;
|
||||
}
|
||||
|
||||
if (settings?.zIndex) {
|
||||
applyTo.zIndex = settings.zIndex;
|
||||
}
|
||||
|
||||
if (settings?.alpha) {
|
||||
applyTo.alpha = settings.alpha;
|
||||
}
|
||||
|
||||
if (settings?.visible) {
|
||||
applyTo.visible = settings.visible;
|
||||
}
|
||||
|
||||
if (settings?.position) {
|
||||
applyTo?.position.set(settings.position.x, settings.position.y);
|
||||
}
|
||||
|
||||
applyPointPrimitiveOrObject('pivot', applyTo, settings?.pivot);
|
||||
applyPointPrimitiveOrObject('scale', applyTo, settings?.scale);
|
||||
applyPointPrimitiveOrObject('skew', applyTo, settings?.skew);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* - TODO
|
||||
*
|
||||
* @param prop - TODO
|
||||
* @param applyTo - TODO
|
||||
* @param setting - TODO
|
||||
*/
|
||||
function applyPointPrimitiveOrObject<T extends PIXI.Container>(prop: 'skew' | 'pivot' | 'scale', applyTo: T, setting: pointOrNumber): void {
|
||||
if (setting) {
|
||||
if (typeof setting === 'object') {
|
||||
applyTo[prop].set(setting.x, setting.y);
|
||||
} else {
|
||||
applyTo[prop].set(setting);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export {
|
||||
VisualBase
|
||||
};
|
||||
|
||||
export type {
|
||||
VisualBaseSettings
|
||||
};
|
||||
11
src/games/lib/visual/pixi.ts
Normal file
11
src/games/lib/visual/pixi.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
// - TODO - Clean this up
|
||||
import * as PIXI from 'pixi.js';
|
||||
import * as Events from '@pixi/events';
|
||||
import { Viewport } from 'pixi-viewport';
|
||||
|
||||
import 'pixi.js/math-extras';
|
||||
|
||||
// Filters
|
||||
import * as Filters from 'pixi-filters';
|
||||
|
||||
export { PIXI, Events, Viewport, Filters };
|
||||
@@ -13,4 +13,4 @@ export const { handlers, signIn, signOut, auth } = NextAuth({
|
||||
}],
|
||||
trustHost: true,
|
||||
redirectProxyUrl: `${getCurrentUrl()}/api/auth`,
|
||||
})
|
||||
});
|
||||
60
src/trpc/client.tsx
Normal file
60
src/trpc/client.tsx
Normal file
@@ -0,0 +1,60 @@
|
||||
"use client";
|
||||
|
||||
import React, { useState } from "react";
|
||||
import superjson from "superjson";
|
||||
import { httpBatchLink } from "@trpc/client";
|
||||
import { createTRPCReact } from "@trpc/react-query";
|
||||
import { getCurrentUrl } from "@/lib/current-url";
|
||||
import { makeQueryClient } from "./query-client";
|
||||
|
||||
import { QueryClientProvider, type QueryClient } from "@tanstack/react-query";
|
||||
import type { appRouter } from "./routers/_app";
|
||||
|
||||
export const trpc = createTRPCReact<typeof appRouter>();
|
||||
|
||||
let clientQueryClientSingleton: QueryClient;
|
||||
|
||||
function getQueryClient(): QueryClient {
|
||||
if (typeof window === "undefined") {
|
||||
// Server: always make a new query client
|
||||
return makeQueryClient();
|
||||
}
|
||||
// Browser: use singleton pattern to keep the same query client
|
||||
return (clientQueryClientSingleton ??= makeQueryClient());
|
||||
}
|
||||
function getUrl(): string {
|
||||
const base = ((): string => {
|
||||
if (typeof window !== "undefined") return "";
|
||||
return getCurrentUrl();
|
||||
})();
|
||||
return `${base}/api/trpc`;
|
||||
}
|
||||
export function TRPCProvider(
|
||||
props: Readonly<{
|
||||
children: React.ReactNode;
|
||||
}>
|
||||
): React.JSX.Element {
|
||||
// NOTE: Avoid useState when initializing the query client if you don't
|
||||
// have a suspense boundary between this and the code that may
|
||||
// suspend because React will throw away the client on the initial
|
||||
// render if it suspends and there is no boundary
|
||||
const queryClient = getQueryClient();
|
||||
const [trpcClient] = useState(() =>
|
||||
trpc.createClient({
|
||||
links: [
|
||||
httpBatchLink({
|
||||
transformer: superjson,
|
||||
url: getUrl(),
|
||||
}),
|
||||
]
|
||||
})
|
||||
);
|
||||
|
||||
return (
|
||||
<trpc.Provider client={trpcClient} queryClient={queryClient}>
|
||||
<QueryClientProvider client={queryClient}>
|
||||
{props.children}
|
||||
</QueryClientProvider>
|
||||
</trpc.Provider>
|
||||
);
|
||||
}
|
||||
49
src/trpc/init.ts
Normal file
49
src/trpc/init.ts
Normal file
@@ -0,0 +1,49 @@
|
||||
import { cache } from 'react';
|
||||
import superjson from 'superjson';
|
||||
import { initTRPC, TRPCError } from '@trpc/server';
|
||||
import { auth } from '@/lib/auth';
|
||||
|
||||
interface Context {
|
||||
user?: {
|
||||
id?: string
|
||||
name?: string | null
|
||||
email?: string | null
|
||||
image?: string | null
|
||||
};
|
||||
}
|
||||
|
||||
export const createTRPCContext = cache(async (): Promise<Context> => {
|
||||
/**
|
||||
* @see: https://trpc.io/docs/server/context
|
||||
*/
|
||||
const session = await auth();
|
||||
return { user: session?.user };
|
||||
});
|
||||
|
||||
// Avoid exporting the entire t-object
|
||||
// since it's not very descriptive.
|
||||
// For instance, the use of a t variable
|
||||
// is common in i18n libraries.
|
||||
const t = initTRPC.context<Context>().create({
|
||||
/**
|
||||
* @see https://trpc.io/docs/server/data-transformers
|
||||
*/
|
||||
transformer: superjson,
|
||||
});
|
||||
|
||||
const authMiddleware = t.middleware(({ ctx, next }) => {
|
||||
if (ctx.user?.name !== 'Joe') {
|
||||
throw new TRPCError({ code: 'UNAUTHORIZED' });
|
||||
}
|
||||
return next({
|
||||
ctx: {
|
||||
user: ctx.user,
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
// Base router and procedure helpers
|
||||
export const createTRPCRouter = t.router;
|
||||
export const createCallerFactory = t.createCallerFactory;
|
||||
export const publicProcedure = t.procedure;
|
||||
export const privateProcedure = t.procedure.use(authMiddleware);
|
||||
27
src/trpc/query-client.ts
Normal file
27
src/trpc/query-client.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
import {
|
||||
defaultShouldDehydrateQuery,
|
||||
QueryClient,
|
||||
} from '@tanstack/react-query';
|
||||
import { serialize, deserialize } from 'superjson';
|
||||
|
||||
export function makeQueryClient(): QueryClient {
|
||||
return new QueryClient({
|
||||
defaultOptions: {
|
||||
queries: {
|
||||
refetchOnMount: false,
|
||||
refetchOnWindowFocus: false,
|
||||
refetchOnReconnect: false,
|
||||
staleTime: 30 * 1000,
|
||||
},
|
||||
dehydrate: {
|
||||
serializeData: serialize,
|
||||
shouldDehydrateQuery: (query) =>
|
||||
defaultShouldDehydrateQuery(query) ||
|
||||
query.state.status === 'pending',
|
||||
},
|
||||
hydrate: {
|
||||
deserializeData: deserialize,
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
11
src/trpc/routers/_app.ts
Normal file
11
src/trpc/routers/_app.ts
Normal file
@@ -0,0 +1,11 @@
|
||||
// eslint-disable-next-line import/named
|
||||
import { inferRouterInputs, inferRouterOutputs } from '@trpc/server';
|
||||
import { createTRPCRouter } from '../init';
|
||||
import { photosRouter } from './photos';
|
||||
|
||||
export const appRouter = createTRPCRouter({
|
||||
photos: photosRouter,
|
||||
});
|
||||
|
||||
export type RouterInput = inferRouterInputs<typeof appRouter>;
|
||||
export type RouterOutput = inferRouterOutputs<typeof appRouter>;
|
||||
35
src/trpc/routers/photos.ts
Normal file
35
src/trpc/routers/photos.ts
Normal file
@@ -0,0 +1,35 @@
|
||||
import { z } from 'zod';
|
||||
import { createTRPCRouter, privateProcedure, publicProcedure } from '../init';
|
||||
|
||||
import { list } from './photos/list';
|
||||
import { update } from './photos/update';
|
||||
|
||||
export const photosRouter = createTRPCRouter({
|
||||
list: publicProcedure
|
||||
.input(
|
||||
z.object({
|
||||
limit: z.number().nonnegative().default(1),
|
||||
cursor: z.number().nonnegative().default(0),
|
||||
})
|
||||
.optional()
|
||||
.default({}),
|
||||
)
|
||||
.query(async ({ input }) => {
|
||||
const ret = await list({
|
||||
limit: input.limit + 1,
|
||||
cursor: input.cursor,
|
||||
});
|
||||
|
||||
let next;
|
||||
if (ret.length > input.limit) {
|
||||
next = input.limit;
|
||||
ret.pop();
|
||||
}
|
||||
|
||||
return {
|
||||
data: ret,
|
||||
next
|
||||
};
|
||||
}),
|
||||
update: privateProcedure.query(update)
|
||||
});
|
||||
@@ -1,7 +1,6 @@
|
||||
import { NextResponse } from "next/server";
|
||||
import { shake } from "radash";
|
||||
import PhotoDataSource from "@/data-source";
|
||||
import { Photo } from "@/entity/photo";
|
||||
import db from "@/db/db";
|
||||
import { photosTable } from "@/db/schema/photo";
|
||||
|
||||
export type ImageData = {
|
||||
width: number,
|
||||
@@ -21,17 +20,16 @@ export type ImageData = {
|
||||
description?: string
|
||||
}
|
||||
|
||||
export type GetPhotos = {
|
||||
status: number,
|
||||
data: {
|
||||
images: ImageData[]
|
||||
}
|
||||
export type ListOptions = {
|
||||
cursor: number,
|
||||
limit: number
|
||||
}
|
||||
|
||||
export async function GET(): Promise<Response> {
|
||||
const dataSource = await PhotoDataSource.dataSource;
|
||||
const photoRepository = dataSource.getRepository(Photo);
|
||||
const currentSources = await photoRepository.find();
|
||||
export async function list(options: ListOptions): Promise<ImageData[]> {
|
||||
const currentSources = await db.select().from(photosTable)
|
||||
.limit(options.limit)
|
||||
.offset(options.cursor);
|
||||
|
||||
const images = currentSources.map((photo) => {
|
||||
return {
|
||||
width: photo.width,
|
||||
@@ -49,8 +47,8 @@ export async function GET(): Promise<Response> {
|
||||
}),
|
||||
title: photo.title ?? undefined,
|
||||
description: photo.description ?? undefined
|
||||
}
|
||||
})
|
||||
};
|
||||
});
|
||||
|
||||
return NextResponse.json<GetPhotos>({ status: 200, data: { images } });
|
||||
return images;
|
||||
}
|
||||
82
src/trpc/routers/photos/update/index.ts
Normal file
82
src/trpc/routers/photos/update/index.ts
Normal file
@@ -0,0 +1,82 @@
|
||||
import { S3Client, ListObjectsV2Command, GetObjectCommand } from "@aws-sdk/client-s3";
|
||||
import exifReader from "exif-reader";
|
||||
import { diff, sift } from "radash";
|
||||
import sharp from "sharp";
|
||||
|
||||
import db from "@/db/db";
|
||||
import { photosTable } from "@/db/schema/photo";
|
||||
import { TRPCError } from "@trpc/server";
|
||||
|
||||
export async function update(): Promise<string[]> {
|
||||
const photos = await db.select().from(photosTable);
|
||||
const currentSources = photos.map((photo) => photo.src);
|
||||
|
||||
const s3Client = new S3Client({
|
||||
region: "auto",
|
||||
endpoint: `https://fly.storage.tigris.dev`,
|
||||
});
|
||||
|
||||
const listObjCmd = new ListObjectsV2Command({
|
||||
Bucket: "joemonk-photos"
|
||||
});
|
||||
|
||||
const s3Res = await s3Client.send(listObjCmd);
|
||||
|
||||
if (!s3Res.Contents) {
|
||||
throw new TRPCError({
|
||||
code: "GATEWAY_TIMEOUT",
|
||||
message: "Could not get contents from Tigris"
|
||||
});
|
||||
}
|
||||
const s3Photos = sift(s3Res.Contents.map((obj) => {
|
||||
if (!obj.Key?.endsWith('/')) {
|
||||
return `https://fly.storage.tigris.dev/joemonk-photos/${obj.Key}`;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}));
|
||||
|
||||
const newPhotos = diff(s3Photos, currentSources);
|
||||
|
||||
if (newPhotos.length === 0) {
|
||||
return [];
|
||||
}
|
||||
|
||||
const imageData = newPhotos.map(async (fileName: string) => {
|
||||
const getImageCmd = new GetObjectCommand({
|
||||
Bucket: "joemonk-photos",
|
||||
Key: fileName.replace("https://fly.storage.tigris.dev/joemonk-photos/", "")
|
||||
});
|
||||
const imgRes = await s3Client.send(getImageCmd);
|
||||
const image = await imgRes.Body?.transformToByteArray();
|
||||
|
||||
const { width, height, exif } = await sharp(image).metadata();
|
||||
const blur = await sharp(image)
|
||||
.resize({ width: 12, height: 12, fit: 'inside' })
|
||||
.toBuffer();
|
||||
const exifData = exif ? exifReader(exif) : undefined;
|
||||
|
||||
const photo: typeof photosTable.$inferInsert = {
|
||||
src: fileName,
|
||||
width: width ?? 10,
|
||||
height: height ?? 10,
|
||||
blur: `data:image/jpeg;base64,${blur.toString('base64')}` as `data:image/${string}`,
|
||||
camera: exifData?.Image?.Model ?? null,
|
||||
|
||||
exposureBiasValue: exifData?.Photo?.ExposureBiasValue ?? null,
|
||||
fNumber: exifData?.Photo?.FNumber ?? null,
|
||||
isoSpeedRatings: exifData?.Photo?.ISOSpeedRatings ?? null,
|
||||
focalLength: exifData?.Photo?.FocalLength ?? null,
|
||||
dateTimeOriginal: exifData?.Photo?.DateTimeOriginal ?? null,
|
||||
lensModel: exifData?.Photo?.LensModel ?? null,
|
||||
};
|
||||
|
||||
return photo;
|
||||
});
|
||||
|
||||
const images = await Promise.all(imageData);
|
||||
|
||||
await db.insert(photosTable).values(images);
|
||||
|
||||
return newPhotos;
|
||||
};
|
||||
14
src/trpc/server.ts
Normal file
14
src/trpc/server.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
import 'server-only'; // <-- ensure this file cannot be imported from the client
|
||||
import { createHydrationHelpers } from '@trpc/react-query/rsc';
|
||||
import { cache } from 'react';
|
||||
import { createCallerFactory, createTRPCContext } from './init';
|
||||
import { makeQueryClient } from './query-client';
|
||||
import { appRouter } from './routers/_app';
|
||||
// IMPORTANT: Create a stable getter for the query client that
|
||||
// will return the same client during the same request.
|
||||
export const getQueryClient = cache(makeQueryClient);
|
||||
const caller = createCallerFactory(appRouter)(createTRPCContext);
|
||||
export const { trpc, HydrateClient } = createHydrationHelpers<typeof appRouter>(
|
||||
caller,
|
||||
getQueryClient,
|
||||
);
|
||||
@@ -27,7 +27,19 @@
|
||||
"paths": {
|
||||
"@/*": [
|
||||
"./src/*"
|
||||
]
|
||||
],
|
||||
"@/control/*": [
|
||||
"./src/games/lib/control/*"
|
||||
],
|
||||
"@/core/*": [
|
||||
"./src/games/lib/core/*"
|
||||
],
|
||||
"@/utils/*": [
|
||||
"./src/games/lib/utils/*"
|
||||
],
|
||||
"@/visual/*": [
|
||||
"./src/games/lib/visual/*"
|
||||
],
|
||||
}
|
||||
},
|
||||
"include": [
|
||||
|
||||
Reference in New Issue
Block a user